This is an Early Access Pre-Alpha! Its going to have bugs and its incomplete. Everything you see is still in early development and there are alot of placeholders. We have decided to do an early release of the basic concept of the game to gain interest and incite.
By downloading this game now you get to be part of its evolution. Youll already be assisting in its creation, youll also get to chime in on ideas, features, graphics, controls, bugs and more.
If you run into any unknown bugs or the game crashes, please report them so we can fix the problem.
The Cyborg Python, Cy-thon for short, is a snake clone re-imagined.
Game play is very simple a straight forward. After you select a "Stage" and it loads the snake will continuously move forward until it finally crashes into a wall or its own body. Its body will slide along walls and objects with no issue.
Your goal is to eat as many baddies as possible without crashing. More baddies you consume the longer the snake gets and the faster you go. Controls are even more simple, tap/hold left or right hand side of the screen to cause the snake to turn Counter-Clockwise or Clockwise.
There are currently 3 types of baddies that will be randomly chosen when they spawn.
Blue is a drone, does nothing more than wander around.
Red is a bomb, if it happens to run into you it'll initiate a count down and take out sections of your body.
Green is a fighter, it'll wander around until its near your body then it'll attack.
-Known Bugs/Incomplete code-
Fighter baddies (Green) dont attack yet.
Smoother mice rotations
More mice classes