This is a very fun, casual game that allows you to be as creative as you want. My only gripe would be the difficulty switching between delete mode, build mode, and step mode. The touch pad can be a bit finicky and it is difficult to use the precision necessary to select the right option. This however does not take away from the fun, just an occasional inconvenience.
Great game and tools... However I find drawing difficult without being able to toggle depth while drawing. Since it's daydream we need a function that allows us to scroll the drawing tool deep in the screen or closer to you "the drawer". And same time add an up and down function so it's not always needed to shrink one's self to draw lower. I'm a noob though so if this can be done please tell me. Lol...
This game is fantastic, you get used to the controls in while. If I were to add something, can I recommend that you add other projectiles, like a ball to throw.
Seems like an in depth game. But without an intro or any instructions it's very complicated to understand.
Just what I was looking for.
I'm the creator of this app! Please don't hate me for rating my own experience.. I gave it only 4/5 stars for controls because I think we can do better. Hopefully we find the time to experiment some more! The hang gliding is awesome! I honestly like it better on mobile than on PC. The graphics are what I'm most proud of. We can display over 200k triangles at 60fps, but I think we can get it to look a little better.. The lighting would look sooo cool with normal maps, but we can't afford another texture sample. I need to figure out a way to do it cheaper than a texture sample, and I think it can be done with the right kind of procedural noise..
Improved text legibility by reducing aliasing.
Fixed player placement bug in the load gallery.
Fixed teleport so players can now teleport onto walls, not just floors.
Rockets can now be thrown more easily.
Gallery preview loading is now async to prevent frame drops.