Fantastically deep, slightly low production value I'm a huge fan of card-based games. I've played almost all of the big titles, from card crawl to hearthstone to mtg. Shelter is among the best. The mechanics are deep, it borrows perfectly from various other games and mixes them together in a way that makes it feel fresh and appropriate to the theme. The progression and story elements are also ideal. The only thing that stops this game joining the big boys is the presentation and ui. I hope to see this brought up to standard in a sequel.
Quite enjoyable Great game. Could use a tap to clear tips, rather than them auto disappearing. Also I wish the app would do portrait mode. Finally if you could click on the various card titles and attributes to get details on what they mean, that would be really nice.
Decent Idea, few bugs Have to re-appy certain setting after each battle, when reopening the app; e.g. hide completed pins, lock pins. Overall, fun for a few hours. Wish there was a way to edit allies' deck, sell unwanted cards, buy wanted cards. Very pleased there's no paywall, play offline. Hope they fix the bugs and keep making games.
Good game but graphics feel cheap Game could be worth 5 stars if there was some 3d graphics. Some bolder outlines and shadowing on things like ticks and crosses would be an improvement. I would also recommend changing the font used for words in the game, the font gives the game a cheap and tacky feel.
I was loving this game, but then I went back to it and all of the sudden, all my progress is gone! I'm the type of player who does the side quests often to get new supplies, so this really stinks after all the work I did to set up my decks. I'm so upset about it, I'll probably stop playing and not return to it for a couple months. Why bother if my progress us just going to get wiped out in the middle?
I was on my last turn before utter defeat. Only one zombie left, and only one bullet. I shot it, and it whittled its health down to 1. I thought I was done for, a 30 minute game, ended with only one zombie left. But I had it. I had the screwdriver, a 1-damage melee weapon. It was just enough. I won with the screwdriver. I always keep one in my deck now.
[FIX] Fixed out-of-order issues when repeatedly playing comic sequences
[CHANGE] Switched back button to take user to menu during sequences, not skip forwards
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