
Andrew Tedd
Cringiest story I've ever experienced but the gameplay is actually really fun. From what I can tell so far, the MTX can largely be avoided. There's no "wait to play" mechanics so it's easy to dump an hour into this game without realizing it. The translation is rough, the music loops awkwardly and the character models have some reused assets but the combat is fun. Considering the entire game is combat, that's good enough for me.
50 people found this review helpful

A Google user
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I bought the game for the artwork, which I'll admit is good. The spritework and animations are high quality. The game itself is slow and boring. The story and tutorial text boxes are poorly designed. (They have a set time that you can speed up, but you can't tap a single box away, only skip the cutscene. Text will always automatically disappear, meaning whether you think it lasts too long, or not long enough, the only thing you can DO as a player is make them auto-play faster, or skip them ALL. You should be able to dismiss one text at a time.) The menu to select your attacks is inconvenient. It takes too much time to kill even basic enemies, because you have to generate mana to do basic attacks. The game would be more fun if you could rapidly tap the screen to build up mana faster. I only played for a few minutes, honestly, because I thought it was sluggish and dull. It gets 2 stars for the artwork but otherwise it's 1 star.
126 people found this review helpful

quotetheraven72
(3.5) Great graphics and music. The game itself is neat and entertaining. The downside is the text dialog. Really not sure if the story line is good or not. It's so SLOW, I always just hit skip. The standard tap to advance text/story would have made this game so much better. The other aspects of the game work very well. This game is not a battery hog either, which given the graphics was a bit surprising. Has a lot of potential and is worth trying.
52 people found this review helpful