This game is still in early development. The foundation of the world and mechanics are fully operational. Missions and ore sites can be located around the map. Auto-travel and manual movement are available. Customize your tank by changing modules and upgrading the levels accordingly. Mechanics can be broken into 3 parts: Movement, mining and combat. All are turn based. The environment is supposed to be non linear, so various components will be added to the world with the goal of expanding available options.