Now you have a perfect chance to battle with your friends, classmates and colleagues or anyone else around the world! You can create and customize your character using a special skins maker and then show off on the battlefield! It is an awesome pocket FPS shooter for all kinds of players!
*** MULTIPLAYER MODES***
Deathmatch mode benefits:
• WORLDWIDE and local.
• unique maps of various shapes and sizes.
• Varied weaponry, ranging from Magic Bow, Combat M16 Rifle, Golden Desert Eagle and Lightsaber to the simplest things, in case you want to butcher someone with a knife.
• Up to 8 players in one game.
• Now chat is available! Talk with friends right in the battle!
• Challenging and exciting experience that can really get you hooked!
*** COOPERATIVE MODE ***
Cooperative mode features:
• Up to 4 Players in one game.
• Chat is available as well!
• 8 special maps.
• Hardcore gameplay.
• Coins as a prize for top results.
*** SURVIVAL CAMPAIGN ***
In this mode your character is “face to face” with hordes of zombies attacking you from all sides. A lot of enemies from cops & robbers to nurses and swat members! You have to wipe them out otherwise you are doomed!
Your only task is not an easy one - to whack all the monsters. Don't let the seeds of fear grown in your head. If you survive all the attacks of the dead, you'll face an EVIL ZOMBIE BOSS in this mod. Having made mincemeat of him, you open the portal to the next battlefields! Start your combat.
New cool features in a campaign mode:
• A new training camp for first-timers.
• More detailed graphics.
• New cool maps like a Forest full of seeds.
• Cool new songs
• More challenging gameplay: now you are not able to pass through enemies & different mobs. Watch out for narrow passages and lanes! There you almost have no chance to get out alive!
Make up your mind about the gun (though you may prefer a bow or a knife) and polish your killing skills! Perform at your best and share your high score on Facebook and Twitter!
Main Features of a campaign mode:
• Wide choice of arms, such as Colt, Heavy machine gun, AK47, MP5, and many others.
• A lot of absolutely different maps.
• Many types of zombies and enemies.
• Awesome HD pixel graphics with dynamic light.
• Breathtaking sound effects and songs. Use headphones for maximum fun!
• Cool fun on the age of PC FPS shooters.
*** SKINS MAKER ***
Now you can make your OWN SKIN and USE IT IN THE MULTIPLAYER GAME!
Thank you for all the comments and advices, we really appreciate it. In this version we tried to fulfill your wishes. Wait for the next updates with new cool features!
This is not an official Mojang app. RiliSoft is not associated or connected with Mojang AB and its game Minecraft - Pocket Edition. Minecraft is a trademark of Mojang AB and it is not endorsed by or affiliated with the creator of this game or its licensers.
Smash sets a new standard of fun over any break out style game you’ve ever played!
Indeed, you will have the choice between 2 amazing modes for 2 different experiences! If you want to work on being the best of the best by constantly beating your best score, try the Arcade Mode!
You will also be able to play in Challenge Mode to progress over the packs and levels at your own pace.
Blocked in your progress ? Have a look around the shop and upgrade your power-ups !
Download it today for free!
Break all the bricks!
Play 1-4 players in the original Arcade Mode or quick-play in single-player mode. Customize the ball with your own photos, and share video replays of your game!
Visit the game site http://hyperbowl.rocks/ more information and the Facebook page http://facebook.com/hyperbowl for the latest news.
HyperBowl is a trademark of Hyper Entertainment, Plc.
This ad-supported version of HyperBowl for Android is brought to you by one of the developers on the team that created the original arcade and attraction game over ten years ago.
HyperBowl was originally devloped by J. Walt Adamczyk, Zoie Alandra, TJ Bordelon, Phil Britt, Phil Chu, Brian Johnson, Christine Kaneshige, Jon Kranc, Mike Peterson, Al Podrasky, Aaron Pulkka, Wendy Rosenthal, Cary Sandvig, Dave Spencer, Mike Swinney, Ed Trillo, Gene Turnbow, and Phil Zucco
Special thanks to the HyperBowl Facebook fans, especially localization, testing, and bug-squashing help from Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff and Elijah Taylor. Join us on http://facebook.com/hyperbowl.
This version of HyperBowl is built with the Unity game engine, UnityAds and UnityAnalytics from Unity Technologies, FontLibrary from MacXWare, iTween by Pixel Placement, Transition Manager from DFT Games, Localization Package from M2H Game Studio, Simple Particle Pack, Cartoon Snowboard Funpark, Mushroom Land from Manufactura4K, and NGUI from Tasharen Entertainment.
Built with the Unity game engine, Transitions Manager from DFT Games, AdMob plugin from Prime31 Studios, audio from iLife Sound Effects and Gianmarco Leone's General Music Set, Jukebox from Corrupted Smile Studios, Skeletons Pack by bisaniyehocam, Mixamo Dance Pack, Mixamo Zombie Character Pack, and Cartoon Zombies from Kalamona.
I dropped in on my friends at Elektrashock one Venice Beach summer to show them the Unity game engine and asked, hey, you have any mocap on you that I can try out? And they did have this little dance number lying around.
Bit of trivia: the dancing figure is silhouetted to avoid nudity objections on the Apple App Store, but then they objected that it looked too much like the old iTunes ads. Tough crowd. Fortunately, those ads are gone.
Created with the Unity game engine, model and animation from ElektraShock, music from iLife Sound Effects and the General Music Pack by Geonmarco Leone, Jukebox from Corrupted Smile Studios, Transition Manager from DFT Games, and the Admob plugin from Prime31 Studios.
To see more cool motion capture, animation and visual effects from ElektraShock, visit http://elektrashock.com/
Check out our other games at http://fugugames.com/ and join us on Facebook at http://facebook.com/fugugames
The game features HyperBowl-style controls: swipe the screen to push the ball forward, left, right, even backward! Longer swipes impart more force. Shake to bring up the pause menu.
The game is built with the Unity game engine and several free packages from the Unity Asset Store. See http://learnunity4.com/ for more information.
I'm not a big fan of accelerometer (tilt) controls, but in the early days people kept saying "this should have tilt controls!" for every app. So I repackaged the (now ancient) Tunnel Runner sample project from Unity and have been updating it since.
Built with the Tunnel Runner sample, Unity game engine and Unity Analytics from Unity Technologies, AdMob and Chartboost plugins from Prime31 Studios, Transitions Manager from DFT Games, and Space music from AudioDraft Music Pack #3.
Join us on Facebook at http://facebook.com/fugugames and check out all Fugu Games on http://fugugames.com/
If you enjoy this 3D maze app, please check out the ad-free Fugu Maze Pro.
The 3D maze is regenerated randomly each time, with different layouts, wall textures, and skies (you'll have to find the exit to see that).
Features a first-person view and a dual thumb control: left thumb on the translucent button moves you forward while the right thumb drags on the screen to turn.
Give your device a good shake to rescramble the maze. Double-tap on the screen to bring up the menu.
*** Web reviews for the iOS version ***
SmartAppDevelopers - "Challenging. Really creates the feel of being lost in a maze. Fugu Maze is an interesting and intense application for the iPhone."
*** Game Info ***
For more information, visit http://fugugames.com/ and check out the Facebook fan page http://facebook.com/fugugames
Note the YouTube video shown here is of the desktop (Mac) version.
Created with the Unity game engine, EZGUI from Anbsoft, textures from the Unity demo assets, Free Texture Pack from Artskillz, Rust Textures from Cobra Games, audio from iLife Sound Effects and Unity Technologies demos, Etcetera and AdMob plugins from Prime31 Studios.
This app does not work with some Samsung Galaxy S devices running Android 2.1.
Built with the Unity game engine, NGUI from Tasharen Entertainment, MacXWare Font Library, and the Etcetera plugin from Prime31 Studios.
Join our Facebook fans on http://facebook.com/fugugames and check out all Fugu Games on http://fugugames.com/
Built with the Unity game engine, Match project from Unity Technologies, Transitions Manager from DFT Games, AdMob plugin from Prime31 Studios, the MacXWare Font Library, and NGUI from Tasharen Entertainment.
Built with the Unity game engine, sound effects from Unity Technologies demos, the MacXWare Font Library, Transitions Manager from DFT Games, AdMob plugin from Prime31 Studios. Fugu logo created by from Shane Nakamura Designs.