Absolutely beautiful experience. As others have said, not so much a "game" in the classic sense, but a story with somewhat interactive parts. Still, it's an absolutely wonderful VR experience and Jessica Curry's music is once again the centerpiece of a title from The Chinese Room. It's a shame the developers had to close their doors, I hope they come back sometime soon.
I'm getting wavy, blurry edges and occasional freezing. It's more of a ride than a game. The music is incredible, really sets the scene, though ironically the scenes are flawed because of the graphical issues. Real shame. Please fix.
This is more of a narrative experience than a traditional game (something it shares with The Chinese Room's other output). You experience the point of view of a terraforming robot as it floats around and within a planet being made ready for human habitation. There is minimal interaction in the experience. Just some light pointing at things and tracing paths with the handheld device. The goal here is that a good story, beautiful visuals and great music all combine to make an emotionally rewarding experience that sticks with you after its finished and makes you not miss the lack of interactivity. So, do The Chinese Room folks, who did this so well in Dear Esther and Everybody's Gone To The Rapture, manage it again? Mostly. The story is interesting and moving but the limitations of the medium rob the graphics of a lot of its impact. In this sort of game you're mostly just looking at the scenery, so it has to be good and having to fit on a phone led to too many compromises (and too few polygons).
Not really a game but more of an experience. I love everything the Chinese Room puts out so this was a must buy for me. The music is phenomenal and I enjoy the storytelling. I do wish you had control to explore but I otherwise love it! Looking forward to future vr games from them!
I became excited and bought this instantly. I really want to support VR since the early 90s when it was heavily featured in pop culture. The most positive thing I can say, is that, the music was top notch, and had a very cinematic quality to it. The longer I played, the more I became dissatisfied. The moment I started hating it, was when I realized it wasn't a game at all. You don't control movement, you don't even select a diverging path. The game consists of flying with these cutesy characters and every hundred yards or so, you use the controller to draw a very rudimentary shape, as if you were holding a wand. There is no puzzle to it. Just drawing a circle, zig zag, horseshoe. To top everything off, the scenery looks magical in the screenshots, but inside the "game", it is extremely underwhelming, blurry, and amateurish
So beautiful. The soundtrack is stunning too.
Welcome to the little planet of Kenopsia and the adventures of Custodian 98, in award-winning storytelling studio The Chinese Room's first VR game exclusive for Daydream.
Confront the mysterious presence threatening your safety. For Google Cardboard.