♦ Top 5 mobile games of 2012 - IndieGameReviewer.com ♦
Easy to learn but hard to master, the game features gameplay that sees you inadvertently creating your own puzzles!
Place requested buildings in the queue to earn points, but watch out: Nobody wants to live next to a landfill site or industrial estate! Everybody wants a nice park or school nearby, but the city's budget is limited.
This is where you come in...
Megacity is a game of planning and thinking ahead to squeeze the most points of out your citizens by clever town planning. And if it all goes wrong, it's their fault for electing you mayor, right?
It's Tetris meets Sim City! Critically well reviewed on every platform, if you haven't played it yet- what are you waiting for?!
Megacity is a real thinking person's game, which appeals to and is suitable for all ages.
♦ Dozens of different buildings!
With more to unlock as you progress!
♦ Challenge Mode!
Figure out how to complete the level with the buildings given.
♦ Multi-platform online high scores!
Compete with others on different devices.
♦ An achievement system that matters!
Help unlock new buildings with each achievement.
♦ Universally compatible.
The game will adapt to all screen sizes for tablets & phones without stretched graphics!
Imagine a strategy game where you don't have to worry about selecting units or mounting attacks on your enemies, but rather can focus on building the best base possible.
That's what rymdkapsel is all about.
"Rymdkapsel feels tailor-made for iOS in both form and function, and its elegant, subtle constituent parts nest within one another as neatly as its four-block tetrominos snap together along a space station corridor."
- 5/5 stars, Joseph Leray, toucharcade.com
"Some games nearly make me miss my subway stop. Some games tempt me to keep on playing them while I'm walking down the street. This is one of them."
- Stephen Totilo, kotaku.com
"The game punishes the greedy, and rewards the prudent. If you’re attentive, you’ll notice that there’s actually a happy medium between the two: optimal efficiency."
- Ryan Rigney, wired.co.uk
"Rymdkapsel combines spatial puzzling, tower defence and base-building into a brilliantly coherent and stylish whole."
- Christian Donlan, eurogamer.net
The rules are simple: Place buildings of a different color next to each other to get points. The game ends once you no longer have space to place your next group of buildings.
It's the perfect game for commuting or going to the loo.
Creatures have attributes based on the color of the cells used to create them.
- Red: The creature will move faster.
- Green: The creature will live longer.
- Blue: The creature can search farther away for food.
After each cell in the creature has eaten food of its color, it will reproduce.
Create a creature by adding cells to the species creator at the bottom of the screen. Tap to add a cell, tap again to change the color of that cell, tap and hold to remove a cell. Try to maintain a balance between your creatures by controlling their evolution so no single food type gets overeaten. If you're successful, the ecosystem will last. If not, all your creatures will go extinct!
This is a fun and classic resource-management and population dynamics simulation, but far simpler in execution than e.g. Simcity, The Sims, Cafeteria Nipponica, or other Kairosoft games. The focus is more on the emergent behavior borne of subtleties in how you design your creatures and how they play off each other. So it is ea sy to learn, difficult to master. Also, while the look-and-feel might remind you of Minesweeper, Tetris, Bejeweled, Drop7 by Zynga, Zookeeper, etc. (because of the grid), it is nothing like those games which are more action-oriented.
The free version comes with the first tutorial level.