Story and characters once again are excellent but there's only one problem in the game. There is too many pauses/breaks (awaiting transmissions) in the game and these breaks are quite long compared to the other games in the series. I wish there were less and shorter breaks in the game. I used fast mode a few times during my playthrough because of this. This dwindled my immersion slightly but not enough to ruin the entire experience. This game is so definitely worth the money and worth spending time completing.
I started to like the game, but once I got to where Wynn is in the bathroom that is when the game crashes. I get kicked out of the game. Everytime I try to open the app I am told it has stopped working. I cannot get the game to even open up. Even when I unistall and then reinstall it this still happens. I have a Galaxy S5 phone and it seems it won't work. I would like to have this fixed, so that I can play the game and see how the story ends.
Hardest one by far... Still awesome I've played every lifeline. I love them all and can't wait until each new one arrives. This one was by far the hardest to beat. It took me multiple tries to get to the best ending and keep Wynn alive. Good luck!
I love this series and this latest installment is no different. Except this major issue that seems to have been present since January. I got quite far into the game (past the third sleep, since night/day are irrelevant in this installment) then my game would only load the default heart rate (60) and pretty much the rest of the ui except no text whatsoever, no choices, no past text. And when I try to scroll up or down it just makes the lights like I'm hitting the top or bottom respectively. The default track plays (the one where the monster growls/howls every so often). I'm using a Samsung Galaxy S3 not S5 so it might be more because Android than a specific phone model. Also it tried to do it once before but I got it back by restarting the game but that didn't work the 2nd time. Another thing I noticed (unrelated to the previous issue I think) is that this installment consumes battery power alot faster than is should, I mean it's just branching text, a timer every now an then, and a sound track right? My battery life isn't the longest but the only other games I've had that drain power faster than my phone can charge are a few high graphic clicker/idle games that can have many timers for various income sources at once. Sorry for the practical essay I just wrote but I figured more information would help the issues get resolved faster and or better. I'd like to think I wrote so much not out of anger of frustration but for the love of this series and I would love to see more of it paid or not.
I love the Lifeline stories and this one is really good but my only complaint is the character, Wynn. She's super annoying and after all you do for her helping her through the lab/hospital to keep her safe, she still doesn't trust you and tells you to be quite and to shut up. if you try calming her down she gets even more rude and annoying. Please don't make other characters like this again and more selections in responding would be awesome. Instead of 2 responses, 4 would be great or somehow if you're able to write one of your own.
Super sad D: the game keeps crashing on my samsung galaxy s5 sm-g900t. I also have a moto 360 2nd gen if that means anything to you guys. Splash screen loads, fades, blackscreen, crash.
• Fixes the crashing for international Galaxy S5 users
• Optimizations and bug fixes
Thanks for the awesome feedback and support!
Text based quest, mix of Sci-Fi and horror in the veins of Alien and Dead Space.