Good game Played before on steam. Starting a colony, build 4 hab units lev 1, a factory, and a mine off the bat. After that add spice den, and milliary. If population is riseing fast pop on some more hab units and move them up the cue. Later you will get building upgrades from research. Ideally you want every planet to produce more credits than it consumes, and to produce at least 1 rp, 1tp, 1 ep, and be green on quality. Expand quickly early on for more research points.
Hellish Hell. Really! This game WILL test your ability to put up with morons as you balance your galactic bank account. You're tasked with not only keeping 3 entire nations from killing each other, but also keeping the alien "Xeno" scum from killing them as they sit back and do nothing to help you. You also have to put up with the random refugees taking up space in your colonies and making the other inhabitants unhappy. Good luck, Templar. You'll need it.
Hard as hell Just played it for an hour and half.Just over an hour of that I was CONSTANTLY attacked by alien ships.I.mean they were spawning in one turn and gave me no chance whatsover.couldnt build anything as I had to have all planets producing ships so money ran out and the aliens just invaded my planets.Which they destroyed in two turns.And this was on the easy setting
If you are of an old blood. If you don't like your games hand-holding you and feeding you from a spoon. If you want a challenge to give your mind a good shake - by all means get this game. And I did mean that - don't "try it" - buy it straight away and dive deep into a rich world of tactical combinations, heated politics and a great story background that will slowly unfold before you as you balance your way through war, economy, research and politics of your chosen factions gaming their desperate chances against quadrant's alien races. The game is slow paced, but each turn bear a ton of content. And developers determined to make it more enjoyable and diverse with each iteration they perform.
It's actually a great game! The lack of a population control/movement mechanic really cripples this game, all of your worlds will eventually overpopulate and become unprofitable.
It's OK so far. I was looking for stellaris ish and it has that hint of it . Can't say for sure how good without paying for the full version, Wichita I'm not yet willing to do. We will see.
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v2.6.29 - 11/7/2016
- New: Added Visual Marker for Dead Planets
- Max Quality for Indy Colony Changed to 6
- New Tech: Superscale Construction 7
- New Colony Upgrade: Hab Unit 8
- Removed Red Zorga AI types for maps of size 32x32
- Added Red Zorga AI type for "Degla: 100x100 Map (150 Worlds)"
- Fixed Issues with Options Menu
- Fixed Reported Crashes
Planar Conquest is a 4X turn-based strategy game inspired by Master of Magic.