
Albert Buchanan
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This game is different. A lot of players don't seem to understand the basic idea behind the game. It's NOT to create an impermeable network; EVERY network can be breeched, with the right combination of tech and skill. Instead, it's rather like dueling: when someone attacks and loots you, your challenge is to counterattack, and take back more. If you can do that consistently, you win.
341 people found this review helpful

doy pond
Pretty fun game! The hacks are challenging, but there are a variety of different hacks you can use to your advantage. Two small problems I have is that there is nothing stopping high-leveled players from preying on newer ones so they can't retrace. It also relies too heavily on waiting real-world time or spend a ridiculous amount of Credits to speed things up. Otherwise, it's a pretty nice game!
253 people found this review helpful

A Google user
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I think the game is pretty good as it is, but I think there could be a lot more done to further engage the player, or rather feel as if there's more to look forward to. Such as a sandbox mode run in a simulator on the main network. Preset networks set up at different difficulties where you have everything you have normally unlocked, and you can pay to unlock things early. On the other hand the visuals are 9/10, UI is an 8/10 for being a tiny bit confusing at first. I can also appreciate the fact that it's not too far from reality.
105 people found this review helpful