SYNOPSIS: Thunderword - An interpreter for interactive fiction stories. language puzzles, scavenger hunts, and novels. Built around Andrew Plotkin's RemGlk library and popular interactive fiction interpreters compiled in native C code. Thunderword has API channels to allow other apps to load stories, share JSON data (RemGlk structure) and encourages experiments with user interface designs and app to app integration.
In these early months of release, a Bluetooth or USB hard keyboard is suggested and a screen size of 7 inches or larger. Considerable labor is still needed to make Thunderword usable on 4" and 5" screens due to the text-entry of parser interactive fiction stories. Developer suggestions are welcome.
Interactive Fiction engine for Z-machine, Glulx and other Glk stories. Git and Glulxe interpreter engines are included, as are Z-code interpreters (Bocfel. Frotz, Nitfol) and others (Scott, TADS, Level9, Hugo, Magnetic Scrolls, Alan 2, Alan 3 beta 2). JSON can be exchanged with other Android apps for both input and output via RemGlk protocol. This includes Thunderword being headless, where secondary apps can have complete control over screen and keyboard layout and presentation.
Thunderworld is made and distributed by WakeReality.com
WARNING: This is "beta testing" release. Do not expect it to work perfectly. There is also a second variation of this app called Thunderword [experimental] here on Google Play. It will be updated more frequently with improvements and features. Both variations of Thunderword can be installed on the same device, side by side.
Once you download it, simply tap on the downloaded story file in your favored file manager app and pick Thunderword as the opening app. Please excuse the currently limited layout options. Have fun!