This is just a great game. Probably one of the best games on Android, definitely a great rogue-like game. It's unforgiving of careless actions or stupid mistakes. This game makes me sweat and I can't stop coming back to it!
You're fighting on 15 pressing quickly, die and press no to the ahnk. Move the 'no' away from creatures or set a delay please. I enjoy this game, I don't enjoy dying after ninety minutes in a good game. Ideas for additions: Add a 'throb entire screen red when hp is low (and maybe players can set the percent)', space the buttons so the game can be played on devices with small screens without searching when trying to rest for one enemy's step, fix auto-pathing (it currently paths based on enemies that are not visible and steps back and forth when no path is available), bugfix the autopathing arrow after a fight (frequently only advances one step or disappears without other actions), fix the wand of reach (does not switch with enemies as the description states) and a few other things. Keep up the good work on adding things just don't forget the main priority is to have it function well. I am a person who likes to donate yet I do not appreciate improvements when known problems exist, it just compounds the issue and it is the reason software such as Windows exists with great feature bloat and so many bugs the average user is always upset about something.
Great This is an entertaining game! I love that you can play it as much as you like or as little as you like. Other than that it is simply a fun role play game.
Make degradation a challenge? I've been playing this game since v0.3 (before enchanted items). It's always been my favorite app. I recommend it to everyone I know. That said, I am a bit disappointed with the degradation mechanics. Sure, they've improved, but they still interfere with a massive, fundamental part of the game- upgrades. If they were made a challenge, that would give those who actually enjoy degradation (if such people exist) to play with it enabled, and everyone else to play as we would prefer- with no degradation.
Challenging, fun and addictive. Is it just me, or is Huntress so weak? I've managed to beat the Dwarf King using Warlock and get killed by a Succubus in the next floor. Beat DM-300 several times using Berserker and Assassins. But it would take a miracle to beat Goo using Huntress. Try as I may it seems like reaching Tengu is impossible. Is it a Bug? Is there any way to make her fight better? Please?
Dislike for degrade, sorry. I don't play to kill mobs. I play to combine best from random. But degrading just makes it stupid to "play a role". Even with time I was unable to fit in. However, stranger please do try the game. It was a whole lot fun for me.
- Added: New room - Sacrificial Chamber
- Added: Auto-targetting for wands and missile weapons
- Added: Read animation
- Changed: Degradation system
- Changed: Durability of all items is slightly increased
- Changed: Wands of Telekinesis are replaced with Wands of Reach with a different effect on monsters
- Changed: The way score is calculated
- Fixed: Bugs and typos