Dank Dungeon Crawler Captures what I enjoy most in dungeon crawlers; the looming threat that monsters will feast on my emaciated corpse after i fall in battle. Difficulty is just right. Stylistically it looks good too.
AMAZING! this has rpg and strategy involved and they are my two favorite gaming subjects. Nice job. Edit: this is like a pixelated dark souls but with perma-death. Also the "goo" is a little too hard, I will get great wepons and armor but whenever he is almost dead he seems to insta-kill me. :(
Better than others Having fun with the game, cool rpg dungeon crawler that makes you frustrated sometimes because it is a bit on the luck side. If I had to change anything, it would be the rng system. Many a times have I been more powerful than the monsters with full health as the Rouge and die because I keep missing. Also the traps in the middle of the corridors are terrible. Gotta stay near full Hp.
Can never get passed level 19 I've been playing for a little over a year now. But no matter how hard I try I can't get passed level 19. Sad life
I probably won't care if I never get past level 5 Luck is key but there is a surprising amount of strategy involved if you feel like it. Hard to progress, constantly fighting the same things, but very fun. It doesn't get old because I don't know what's going to end up in my inventory and there is so much to try.
Y U NO RESPAWN Wish there were checkpoints for levels :( but otherwise good game just give us some checkpoints
- Added: New armor enchantment - Auto-Repair
- Added: New vfx
- Changed: Wand of Avalanch "presses" affected tiles
- Changed: Scroll of Wipe Out turns shop goods and mimics into regular heaps
- Fixed: Several major and minor bugs
- Fixed: Typos