Nice idea, but I think the levels could be generated better. Sometimes you start surrounded right from the start (or get surrounded in two turns), no way to escape (no heads on the level, or in wrong places) -- seems luck based rather than skill based, unless I don't see some trick. Instructions could be better -- it seems you don't get health if you don't kill all on the previous level, but it's not explained anywhere. I don't understand when archers shoot and when they don't, and this seems crucial down.
Expected no less. When I saw who the creator was, all my doubts about downloading the game disappeared. The concept of switching between enemies tactically so that you don't get hit is really challenging and addicting, but it's really hard to hit the enemies when playing in phone. Please add a zoom feature like in Pixel Dungeon, it would be very nice of you.
Cant play it when im trying to run it It sucks that i cant play this game specially made by watabou, hope you can fix it. i am using Galaxy Ace
Awesome, but not perfect yet. It's one of the simplest games I've seen, but it's really fun and challenging. It needs a way to adjust zoom, and sometimes there's a 50% chance to get hit at the start (which is not nice). Another problem I have is sometimes the game crashes and I lose all progress. One time, the guy kept walking right and left to pass a wall infinitely (I had to press the "back" button for him to stop). And maybe add an option to record your best games?. Those are not really big deals, but it'd be great if you fix them...
Good concept Too small, the game is too fiddly when it comes to a phone screen, the character occasionally just goes in wrong directions. If there was a zoom or arrow keys to control movement it would make it much smoother.
Sadly unplayable Seems like a neat game, but on my phone, it's very hard to select the enemies, also when moving, it often goes the wrong way. Cool idea, but unreliable UI.
The Michibike the hero in goal rearranges the panel! Real-time roguelike puzzle RPG