Note that high-end devices are better served by NenaMark2 as they tend to hit the framerate limit (~60 fps) with NenaMark1.
There have been works both on analysing the battery current, and FPS performance - though not one's affect on the other. As such the aim of this research is to fill that gap. This application’s aim was not to produce the fastest tests possible for each rendering method but create comparable data, so that in mind the results may be slower than you expect. All results are sent back to the developer to get an overall representation of the current pool of Android devices in the wild. These results will be made public for all to see after analysis via the website below, the source code of this application will also be available when it is ready.
This is a long test. It will take 42 minutes for the test to run on devices running Honeycomb (3.0) onwards. It will take 30 minutes for a older version of Android. This difference is due to using Canvas Hardware Acceleration (HWUI) in some of the tests which is only available to 3.0 onwards. Also while the tests are running the device needs to be in Airplane mode, this is to remove the unpredictable nature of network activity. In Airplane mode you will not receive any network communication, including calls or texts.
For more information read the about in the application or head to: http://www.mattcarron.co.uk.
Please report any bugs by sending me an email: email@example.com.
- On some LG devices, if you export he results to external memory you may not be able to see the file via the Media Sync (MTP). Though the file is there and you can see the file from the device. So a current work around is to send from the device via a file explorer.
MX Player - The best way to enjoy your movies.
** IMPORTANT NOTICE: This is a software component for MX Player, therefore, MX Player has to be installed first. MX Player will test your device and will show you the best matching Codec automatically if necessary. You do not need to install Codecs unless MX Player asks you to do so.
Unlike many other benchmarks, NenaMark measures performance using realistic scenes that could be taken from a typical game and presents the result in frames per second, i.e. providing an intuitive performance number that can be used for realistic comparisons between different devices.
Benchmark results from a wide variety of devices are available on the NenaMark site (http://nena.se/nenamark).
- Skeletal Animation (bones matrix animation), trees.
- Morph Target Animation (blend vertex sets), sun flowers along house wall.
- Bump Mapping (using normal map), stone walls on house.
- Water (reflections, normal animation, fresnel effect), the lake.
- Cloud System (advanced particle system), clouds.
- Cube Map Reflections (w/ dynamic cube map generation), windows on house.
- Smoke (advanced particle system), smoke from chimney.
- Shadow Mapping (dynamic shadow mapping), terrain.
- Texture Channel Animation, sparkling sun.
- Smooth Gradient Animation, sky hemisphere.
- Dynamic lighting (per vertex diffuse lighting), entire scene.
- Lens flare, lens flare from sun at low altitude.
For more information, visit: http://nena.se/nenamark
:: Feature 1 - Ray Tracing Drawing ::
Although it is generally used by 3D computer graphics (3DCG) as a rendering of a still images or an animations, it is observed as one of the Technical Trends of a Real Time rendering by highly efficient-ization of CPU in the latest days. Although it was said that it took several hours to draw one screen, we challenged in real-time drawing.
:: Feature 2 - A setup of Drawing is possible ::
You can setup a pixel numbers and the number of threads (the number of cores) to be used in drawing. It has become the specification for demonstrations.
This can place a load on the CPU. You may feel slow indeed in the Android OS.
We also exhibit the versions of other OS.
Downloads : http://wizapply.com/mp2mark/
+ Mobile GPU demonstration [GP2Mark]
Search "GP2Mark" in the Google Play!
We sell the "manual" and "MP2Mark C source code". If you are interested in is not please contact us.
If there is a request, we will receive improvement, etc.
+ CPU Real-time Raytracing -> MP2Mark
Search [MP2Mark] in the Google Play!
+ GPU New Real-time Raytracing -> GP2Mark
Search [GP2Mark] in the Google Play!
* demonstration app
Wizapply engine: http://wizapply.com/
Raytracing technique: 4K Procedural Gfx Monitor http://kioku.sys-k.net/4kgfxmon/
Luminousman is a new feeling action game which changes a way according to its luminescence.
The editor which can make a game map freely will be carried and a share will also be able to do a stage with various persons! Your game map is made by all means, and it is a method of faking to a friend!
It is developed in the game library "Wizapply."
The source code of this game is also due to be exhibited in a few days! The "Wizapply" fan page of Facebook is checked in detail!
Let's beat the enemy who interferes and aim at deep back!
The more difficult it becomes a deep, heavy users can enjoy!
Since you can enjoy yourself enough also in time vacant for a while, please try once!
・App Develop Engine [Wizapply] http://wizapply.com/