So far I have been playing non stop for hours killing my phone battery twice. I'm not sure how I feel about trying to figure out the different action buttons or what exactly what the different level ups do. But overall I would recommend this game as a great way to kill time
Simple yet make u think.. how to beat your enemies with least casualties.. nice graphics too.. it will be more helpful by putting description to the action symbols as well as what effects (negative as well as positive) the terrains are having.
Amazing game! Well balanced. The only knit picking I can come up with is the fact that when you upgrade units outside of the game, same upgrades still appear in the game. But yeah, that is SUCH a minor point. The game is extremely well made. Highly recommended.
I've wanted a 4x game that wasn't a screen cluttered compliation. This is that game. Made me stay up until 3am playing the night I downloaded it. It is highly polished and while some maps I can get through with perfect, some I'm going to have to legally cheat and come back after some classes are better buffed. Great challenge and engaging. 10/10 recommend if you enjoy attics with a softer side & a dagger.
Excellent turn based, tile strategy game. Easy to learn, good graphics, fun units, perfect rate of difficulty increase. No WiFi needed, no premium currency, no energy/stamina to restrict playability AND a 3 slot anytime save. Best tile game since HoMM and Fallout 2.
OK game and developer isn't too greedy. Game play is enjoyable. It would be nice if the unit info can tell me what enemy unit it is good or bad fighting at. Some maps like 14 have balance issue when the small island can be easily defendable by balloon. It takes a lot longer than 28 turns to finish. Unit cap means computer left my low life unit alive on purpose. Finally hell is not playable ... stupidly hard. Why even bother put an impossible level there?
- Add more hero skills and modify some skills
- Rework the quick control style
- Reduce hero's additional defence
- Bug fix