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The Google Code page for this game can be found at:
There is a beta version available for download from the project website if you're feeling somewhat adventurous. It will install alongside the market version so you won't lose this one by trying the beta.
Test it out and send any feedback (both good and bad). I'd like to eventually replace this version with the beta when it's completed.
This is a free, fully functional, ad-supported version of the game. If you like it, please consider upgrading to the Pro version. The Pro version is ad-free, supports the developer, and unlocks some advanced features like game win statistics and more card images.
Feedback is always appreciated. Please send your comments / issues, and report crashes if you experience any problems. Thanks!
Draw cards one at a time from the deck.
Kings can only be moved to corners, Jacks to the left and right sides, Queens to the top and bottom.
Number cards can go onto any space, including the K, Q and J spaces. Each space can only hold 1 card.
After the board is full you can remove tens or pairs that add to 10.
About permissions :
- INTERNET, ACCESS_NETWORK_STATE : used for the ads
The objective is to place the Kings in the corners, Jacks on the sides, and Queens on the top and bottom without becoming blocked.
Once the board is full, you must clear all 10's and pairs that sum to 10.
Get stuck and the game is over!
Good luck and have fun!
King's Corner, King's Korner, Kings in the Corner
This app is a key that unlocks the Pro features in the free Kings in the Corners game. YOU MUST ALSO HAVE THE FREE VERSION OF THE GAME INSTALLED TO PLAY. To upgrade, install both the free version and this pro version of the app. Then launch the free version as normal and the Pro features will be unlocked.
Please give the free version a try before buying. If you like it, you can support development of more apps like this by upgrading to the Pro version.
Build four stacks of cards, one for each suit, in ascending order, from ace to king.
Solitaire is played with a single deck of 52 cards.
The game begins with 28 cards arranged into seven columns.
The first column contains one card, the second has two cards, and so on.
The top card in each column is face up, the rest are face down.
Four Home stacks are positioned at the upper-left corner.
This is where you build the piles needed to win.
Each Home stack must start with an ace.
If you don't have any, you'll have to move cards between columns until you uncover one.
You can't move cards between columns at random, however.
Columns must be built in descending order, from king to ace.
So you can place a 10 on a jack, but not on a 3.
As an added twist, cards in columns must also alternate red and black.
You aren't limited to moving single cards.
You can also move sequentially organized runs of cards between columns.
Just touch the deepest card in the run and drag them all to another column.
If you run out of moves, you'll have to draw more cards by touching the deck in the upper-right corner.
If the deck runs out, touch its outline on the table to reshuffle it.
You can move a card to the Home stack either by dragging it or by double-touching it.
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Supported games include: Klondike (Classic Solitaire), FreeCell, Cassino, Canfield, Basic Rummy, Gin Rummy, Rummy 500, Spider Solitaire, Cruel Solitaire, Beleaguered Castle, Spiderette, Bristol Solitaire, Hearts, Memory Match (Concentration), Speed Match, Calculation, Forty Thieves, Euchre (US), Deuces Wild and Jacks or Better Draw Poker, Aces Up, Spades (non-partnership variant), Limit Texas Hold 'Em, Speed, Batsford Solitaire, Josephine, Red & Black, Sea Towers, Crazy Eights, Tripeaks, Golf, Eagle Wing, Pyramid, Old Maid, War, Go Fish, 13 Packs (aka Grandma's Game), Royal Cotillion, Blackjack (21), Royal Parade, Thieves of Egypt, Scorpion, Pile On, Montana, Canfield, Clock Solitaire, Kings Corner, Russian Cell, Yukon, I Doubt It, Four Seasons, Crescent, Osmosis (aka Treasure Trove), Canasta, La Belle Lucie, Australian Solitaire, Egyptian Ratscrew, SheepsHead(new), Kings in the Corner, Eight Off
Card Shark combines a silky smooth 3d presentation with tasteful animation, sounds, and an elegant drag-drop interface that has been lovingly fine-tuned for the touch screen. Touches and drag targets are forgiving, and piles are automatically split following completed gestures. Touch foundation piles to automatically complete a game.
Why clutter your device with separate card games, when you can stock it with a quality collection that continues to be expanded and improved regularly based on user requests?
- layouts for left/right handed stock placement
- infinite undo/redo supported in all solitaire variants
- tap foundation to autoplay cards
- does not interfere with background music
- automatically saved/resumed games & statistics
- multiple cards fronts, backs, and tables with ability to install new ones from your photo library
An online FAQ is available through the in-game help system. This answers common questions about the supported games and offers a sneak peak at features and new games slated for the next update. Feature and new game requests are always welcome.
"Out of all of the solitaire type card games I have tried, this one is by far the best I have come across in quite a long while." - www.geardiary.com
Featured as an outstanding app in Wired Magazine's 2011 App Guide!
As opposed to traditional King game with predefined order of game types, this is a soloist game (along with Préférence, Solo Whist and Skat) where one player (declarer, contractor, soloist) selects the game specifics and has certain advantage in play, while the others try to prevent the soloist from realizing the advantage and improve their own standings at the same time.
Unlike Bridge, Préférence, Belote or Euchre, this game is void of bidding. In exchange it offers a variety of game types, each requiring its own approach and tactics. Being one of the most versatile card games, it demands deep thinking and ingenuity, representing a great challenge for an intelligent card player. The game has a simple and consistent scoring system.
The application implements three-player version of the game with one human and two computer players. Three skills of computer player are supported.
As different flavors of the game exist, the rules can be modified to suit the style of game you are used to play. Few cheat options are also supported.
- Saving game session at any stage.
- Support of both portrait or landscape orientation. The application adapts to orientation change "on fly"
- Animation and sound effects, custom background music.
- Choice of background (texture and color) and style of court cards (English, French, German, Dutch, Russian).
- Designed to support all Android releases. Compatible with Android Kit-Kat.
Free copy of the application features non-intrusive advertising.
- Full HD graphics resolution support (up to 1920x1080)
- Different card deck graphics ("Atlasnye", "Renaissance" and "Skat")
- Support of multiplayer game over Wi-Fi
Important information: this version is the demo version so it has the following restrictions: 1. You can play up to 5 minutes each time (then the game is over). 2. To get rid of this restriction, you can buy the full version of game.
Rules of "short" game
A deck of 32 sheets, cards from 7 to Ace. Number of players is 4.
The game takes place in two stages. In the first stage players receive only negative points, in the second stage - positive points. Each player receives 8 cards. The first player is determined by drawing lots. There are no trumps. It’s necessary to follow the first suit. In the absence of the required suit, you can throw any card with a few exceptions.
I. Negative hands
1st hand – no tricks. The aim is not to win tricks. The winner of the trick is the highest card of the suit played at the start of the trick. The winner restarts playing with any card and so on until all the cards have been played. Total points: -160
2nd hand – no Hearts. The aim is not to win tricks with Hearts. A player must not start a trick with Hearts unless he holds no other suit. If a player cannot follow suit, he can then play any card, including Hearts. Total points: -160
3th hand – no Kings or Jacks. The aim is not to win tricks with Kings or Jacks. Total points: -160
4rd hand – no Queens. The aim is not to win tricks with Queens. Total points: -160
5th hand – no King of Hearts. The aim is not to get the King of Hearts. A player must not start a trick with Hearts unless he holds no other suit. Important: The King of Hearts must be played at the first legal opportunity, meaning when the holder cannot follow suit or at the first time Hearts are used to open a trick. Total points: -160
6th hand - no last 2 tricks. The aim is not to win the last 2 tricks. Total points: -160
7th hand - don't take anything, you will get penalty points for every previous hand (no Queens, no King etc). A player must not start a trick with Hearts unless he holds no other suit. Important: The King of Hearts must be played at the first legal opportunity, meaning when the holder cannot follow suit or at the first time Hearts are used to open a trick. Total points: -960
II. Positive hands.
The rules are the same as in case of negative hands, but the player gets positive points:
1st hand – take tricks. Total points: +160
2nd hand – take Hearts. Total points: +160
3th hand – take Kings or Jacks. Total points: +160
4rd hand – take Queens. Total points: +160
5th hand – take King of Hearts. Total points: +160
6th hand - take last 2 tricks. Total points: +160
7th hand - take everything. Total points: +960
Rules of "long" game
The rules are the same as for the "short" game, but there is an important exception: every player has to play all games , and every player must choose one of the 14 games every time. The player can't select the same game twice). So, in the long game mode 14 games are played 4 times (52 games in total).
1st hand – no tricks. Total points: -160
2nd hand – no Hearts. Total points: -160
3th hand – no Kings or Jacks. Total points: -160
4rd hand – no Queens. Total points: -160
5th hand – no King of Hearts. Total points: -160
6th hand - no last 2 tricks. Total points: -160
7th hand - don't take anything. Total points: -960
8st hand – take tricks. Total points: +160
9nd hand – take Hearts. Total points: +160
10th hand – take Kings or Jacks. Total points: +160
11th hand – take Queens. Total points: +160
12th hand – take King of Hearts. Total points: +160
13th hand - take last 2 tricks. Total points: +160
14th hand - take everything. Total points: +960
However so often you just do not have a deck of cards handy. No more! Load up Four Kings and take turns tapping the screen to draw a random card. Best of all there is no need to keep a list of tasks either as you are told the task by tapping the screen again after your draw.
Currently there is a built in set of rules however the next version will implement custom rule sets.
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