It's quite demanding, so it won't run on older devices.
Makes heavy use of the fragment shader.
Check out the Live Wallpaper Version of this Benchmark Monjori Live Wallpaper which also runs, thanks to reduced resolution, on slower devices.
Shader Monjori from mic (http://www.pouet.net/prod.php?which=52761)
Samsung Galaxy S 2 (SGS2): 32-39fps
HTC Desire HD: 18fps
HTC Vision: 14fps
LG Optimus 2x (Tegra): 9fps
Samsung Galaxy S: 4 - 7fps
ZTE Blade: 4 FPS
Note that high-end devices are better served by NenaMark2 as they tend to hit the framerate limit (~60 fps) with NenaMark1.
:: Feature - Ray Tracing Drawing ::
Although it is generally used by 3D computer graphics (3DCG) as a rendering of a still images or an animations, it is observed as one of the Technical Trends of a Real Time rendering by highly efficient-ization of CPU in the latest days. Although it was said that it took several hours to draw one screen, we challenged in real-time drawing.
Multi-core CPU demonstration [MP2Mark]
Search "MP2Mark" in the Google Play!
If there is a request, we will receive improvement, etc.
Music is by REDALiCE, from the Overdrive album:
Don't look at the screenshots, it's much better live.
Also: double tap toggles debug display!
Version for Windows (much more visible), and soon for Mac OS X + Linux:
If you download it and run it, do not be surprised that it crashes, this is what it is designed to do.
When it crashes, don't file a one star review, it is supposed to crash and has done its job admirably when it does so, five stars would be more appropriate.
I hope that's clear.