ATTENTION: This version doesn't include ARCore so you will be able to run it in any Android device. It can be used to create additional multiplayer clients, run in director mode or use the scan reference image for the ARCore anchor detection process.
This is a technical demo where you can use Inside Out tracking available in several mobile devices to move around in VR experiences.
If you are interested in the tools to create these kind of experiences feel free to get in the Unity Asset Store the asset that will allow you to easily integrate Inside Out tracking in your games and apps.
The available experiences:
-Multiplayer Basic: Barebones most basic example that will allow you to test the Inside Out tracking for free.
-Car Dealership 6DOF: If you are interested in this area of business, this is an example of what you can do. You can create you own Virtual Reality Car Dealership and show to your customers cars that aren't physically there.
-Real State 6DOF: Another business oriented use case for Inside Out tracking. Thanks to this technology you can show seamlessly houses to your customers without the need of the customer to visit for real the physical place. You will save your customers time to visit the real places, making them happier and more willing to purchase since they didn't have to visit a thousand places before choosing one.