Atlas

Atlas is real time volumetric 3D editor and rendering engine. It combines the power and ease of voxels with image quality of regular mesh based models.

Main Features:

- Real-time editing of terrain with arbitrary topography
- Asset insert system
- Procedural and bitmap generating of terrain
- 3D VR mode for Google Cardboard
- Transvoxel™ Algorithm (advanced marching cubes)
- Deferred and forward lighting paths
- Fog simulation
- Real-time light and shadow
- Import and manipulation with models (currently only .obj meshes are supported)
- Seamless transition between terrain materials with bump-mapping
- Support for GNU/Linux, MS Windows and Android
- Rendering back-end for OpenGL 3.0, ES 2.0 (forward rendering only) and ES 3.0

Notice:
- OpenGL ES 2.0 rendering back-end does not support rendering of fog or shadow.
- Map can be up to 256w*256h*256d blocks in size.
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4.8
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What's New

Atlas 0.5.3
-Update to Qt 5.4.2

Atlas 0.5.2
-Model scale manipulator
-Better model parameter editiong
-Fix renreding problems with OpenGL ES 2.0 depth buffer
-Fix project loading on non english OS


Atlas 0.5

-Android UI design
-Basic support for Sailfish OS
-Fixed Vr rendering
-Enhanced model manipulation
-Project save related problems
-Reworked UI
-Various fixes and stabilization
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Additional Information

Updated
June 25, 2015
Size
21M
Installs
500+
Current Version
0.5.3
Requires Android
4.0.3 and up
Content Rating
Everyone
Permissions
Offered By
Zarubond
Developer
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