Znayomci

In-app purchases
1K+
Downloads
Content rating
Teen
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About this game

Let's become Znayomci?

The game Znayomci was created in 2019 based on researches in social psychology. The main resource of inspiration became an experiment conducted by doctor Arthur Aron called "36 Questions", which was conducted in 1997 to reduce the levels of racism and prejudice in Detroit at that time.

We were amazed by the results of that experiment: when people openly communicate using clearly formulated questions, the levels of racism and prejudice decrease, but the level of understanding between people rises.

The goals of our game are:

1. To teach people a healthy communication
2. To give people context and solid reasons for having a conversation
3. To save time, which is wasted on insignificant talks during acquaintanceship
4. To create an opportunity to bring a conversation to the table about difficult topics
5. To reduce the number of uncomfortable silence moments between people

After 4 years of physical Znayomci games production, we finally launched Znayomci app. It was created so that people always had an instrument for healthy communication by their side.

Our team is small by super strong.

Founder and author of Znayomci - Kateryna Maslyak

Project Manager and psychologist - Dana Murzova

Photographer and Art-director - Yana Bublyk

Responsible for Znayomci app development - Anatoliy Shovkovyi
Updated on
Jul 5, 2022

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
This app may collect these data types
Location and Financial info
Data isn’t encrypted
Data can’t be deleted

App support