Asterogue (sci fi roguelike)

35 reviews
Content rating
Everyone 10+
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About this game

A turn-based "coffeebreak" roguelike* game with pixel art graphics and random procedurally generated levels. You discover a hollow asteroid filled with procedurally generated mines, facilities, alien creatures, and space-loot. Balance futuristic hand weapons, armour, chemicals, nanotech, medkits and food as you battle weird creatures from outer space.

*From Wikipedia:
"Roguelike is a subgenre of RPG games that are characterized by random level generation, turn-based gameplay, tile-based graphics, and permanent death of the player-character."

✓ Infinite random procedurally generated levels.
✓ Gorgeous 8-bit pixel art by Oryx.
✓ Descend through 17 unique and challenging levels.
✓ Battle futuristic aliens to gain XP and loot.
✓ Drink chem beakers, use nanotech, collect weapons to level up.
✓ Carefully tuned controls for mobile interfaces.
✓ Authentic roguelike permadeath mechanic.

Asterogue is an indie game by a solo developer who loves the roguelike genre. I hope you enjoy it.

You can get the PC version here:

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Updated on
Sep 26, 2021

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35 reviews
Joshua Chandra
September 26, 2021
Its back button has better functionality now, but there is still no save state; the game kills all of your progress whenever you force-quit or restart your phone, so you must beat the game with no distractions/real-life emergencies in one sitting. Also, the Map doesn't seem to do anything (there seems to be no minimap), and the stairs are mandatory to use; one time, items spawned behind the stairs with no other way to access them. The graphics & audio are great but the functionality is lacking.
10 people found this review helpful
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McCormick IT
September 27, 2021
Thank you for trying the game and leaving feedback. It is much appreciated. I have added the issues you mentioned to the bug tracker.
Davion Fuxa
October 2, 2021
The recent patch that fixed the problem with losing progress just for hitting the back button is a good improvement but there really should be an ability to save the game - especially for a paid product. In regards to the game itself, it seems rather odd that there isn't any ranged attacks going on by either the player's character or the enemies or that the character itself can't remember that a specific nanotech will hurt them or not within the same run. Enemies could stand to have a bit more tricks at their disposal as the gameplay comes off being quite bland - maybe have the Tunneler 'tunnel' through walls making more passageways, make an enemy run around 'looting' items if they get to them first, etc. A check to make sure too many tough enemies aren't spawning would be a good idea too - had a level 7 once where 3 Cardinals spawned. Minimalist doesn't mean lacking in depth.
1 person found this review helpful
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September 24, 2021
Desperately needs a save or at the very least not getting rid of progress if you just respond to a text. Also, on the 6th story page it's entrance not enterance
1 person found this review helpful
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McCormick IT
September 26, 2021
Thank you for reporting these issues. I have fixed the spelling error. I have also fixed it so the game continues in the background if you have to change to a different app to respond to a text message. I really appreciate your feedback, thank you!

What's new

* Back button no longer does a hard-exit of the game.
* Game now continues in the background if you switch away.
* Fixed a spelling mistake in the story.

* Fixes for the instructions screen.
* Added a button to skip a turn.
* Fixed a bug where HP was awarded on level.