The object of Math BINGO is to practice math facts while playing BINGO!
-Choose from 5 games: Addition, Subtraction, Multiplication, Division and Mixed
-Choose from 3 different levels of difficulty: Easy, Medium and Hard
-Create up to 5 player profiles
-Choose from 8 different fun cartoon avatars
-Keep track of number of games played by player profile
-The Scoreboard keeps track of scores for each game and level
-Collect and play with BINGO Bugs when you earn a high score!
-Fun bonus game: BINGO Bug Bungee
How to Play and Win Math Bingo
The object of Math Bingo is to get a pattern of five Bingo Bugs in a row by correctly answering math problems. Math problems are presented at the top of the game screen. Feedback is presented at the bottom of the game screen. Correct solutions to problems answered incorrectly will be displayed.
The score in Math Bingo is determined by the time to complete a game plus a two second penalty for each problem answered incorrectly.
Time to complete game 0:45 seconds
Incorrect answers: 3
Math Bingo saves player information with custom player profiles. Each player profile consists of a unique name (up to 20 characters) and a fun cartoon avatar. The player profiles display total number of games played, total number of high scores achieved, and total number of Bingo Bugs collected. The guest profile does not store any information and therefore cannot achieve high scores or collect Bingo Bugs. The guest profile is useful for adults who want to play Math Bingo without their scores going into the scoreboard.
Selecting a Game
There are five different games in Math Bingo: Addition, Subtraction, Multiplication, Division and Mixed. Players will be prompted to select a game type before game play.
Selecting a Level
There are three levels of game play in Math Bingo: easy, medium, and hard. Players will be prompted to select a game level before game play.
Math Bingo displays high scores in the Score Board. There are four different Score Boards: addition, subtraction, multiplication and division. Each Score Board displays the top three scores for each level: easy, medium, and hard.
Bingo Bugs are rewards for achieving a high score. A player who earns a high score will collect a Bingo Bug! Players can collect a variety of Bingo Bugs and interact with them by tapping the Bingo Bug button in the player profile or by tapping the My Bingo Bugs button after playing a game. HINT: Tilt your device to make the Bingo Bugs move around, tap on a Bingo Bug to make them giggle and spring!
The settings menu can be accessed by clicking the information button on the lower right hand side the introduction screen. The settings menu will allow you to reset all high scores and to delete player profiles.
- Does not contain third-party ads.
- Does not contain in-app purchases.
- Does not contain integration with social networks.
- Does not use analytics/data collection tools.
- Does include links to www.abcya.com
using the familiar dot pattern found on dominoes.
Little Monkey Apps Dominoes Addition compliments, but does not replace the use of real dominoes for activities to encourage addition. The App is beneficial when using hands on equipment is not practical and to reinforce the activity in a different way to embed learning.
=Teaching Addition using Dominoes=
We encourage you as the educator to use real dominoes, print off blackline masters of blank dominoes and use sticky dots to have the children create their own dominoes.
Laminate them and play a game of dominoes.
Talk about the position of the dots and why the number 3 always looks a certain way on dominoes.
Use Little Monkey Apps Dominoes Addition as a blank canvas with all you need to use dominoes to teach. Two coloured pencils, eraser, dots and dominoes and a camera tool. Use this section with a small group of children or one on one. Not intended to be used by a student independently.
=Pick the domino=
Choose one domino from the nine that are shown to match the equation given. This ability aids students to recognise addition in familiar contexts and to partition a domino into two separate numbers, subitising (automatically recalling) a visual pattern of dots, not just of one number but of two numbers. Beginning from this task students can then come to see how moving a dot from one side to the other will not alter the answer but will change the numbers. When not using an iPad, this task can be completed se addition flash cards or 'real' dominoes.
=Add the domino=
Use the domino presented to complete the addition problem given. Students may need to count the dots beginning at one (count from zero) counting every individual dot, OR they may be more advanced and count on from one number i.e.. Knowing that one side is already four, so counting on five numbers to reach nine. More advanced students will use doubling or near doubles such as well four plus four is eight plus one is nine. Other students may use a visual strategy, manipulating the dots to visualise the answer. Without an iPad, this task can be completed as a worksheet with students writing the sum down.
=Sort the domino=
This task requires students to sort the dominoes into the correct basket. This task is asking students to come to realise that there is more than one way to reach the same answer. This task is about equations, that 4+4=2+6. This leads on to balance equations. In the classroom you might like to use buckets, placemats or whatever container you have in your classroom, label them with post it notes or stickers and put 'real' dominoes in each container. To demonstrate balance equations, use blocks and a balance scale to show that five red plus 2 green on one side is the same as four red plus 3 green. Play a game called target number, asking students to think of all the ways they can make a number i.e. 20, as students become more familiar with this, include subtraction and multiplication or with older children, brackets and negative numbers.
An introduction to equal sums (equations). Note that the answer to 1+5 is not only 6, but 3+3 is correct as well! Click on all of the dominoes that equal the number given.
=Complete the domino=
Solve the missing addend in the sum. Students can use the dots to assist them. A simple introduction to these often ignored problems. Discuss with your students how to work backwards using the dots or with counting skills. With advanced students you might want to discuss number fact partners, that is 5+2=7, 7-2=5 etc. In the classroom, this could also be a worksheet component.
- You may set from 2 different sounds for changing the way of speaking tables as per your country and if you want any other option to be incorporated in the application then your suggestions are always welcome.
- Table module helps you to see the performance of your kids by dragging the correct option against the table options and it helps them to learn and remember the tables easily.
- Puzzle module gives the challenge to kids and tests their ability to guess the correct answer while enjoying the beauty of multi media with beautiful interface and rich experience to learn the tables.
A little help on hectic days when you are going in one direction and your child needs to learn his sums. Math Tables 2+2 makes learning sums a kids game. Easy entry of digits with the pop up keyboard, and Math Tables 2+2 also supports a pull out keyboard. Kid friendly screens as you can see in the screenshot below, or view our demo video from youtube.
Holidays have arrived and you feel your child could do with some revision to keep up with the curriculum. Why not introduce them to Math Tables 2+2 a kids game, that allows them to revise their sums while having fun.
Tables can be selected 1 to 12. You can then select whether to do addition, subtraction, multiplication or division.
The revision screen allows your child to revise sums from 0 to 10.
Sums in sequence: 2 and 1 is 3, 2 and 2 is 4 ....
Have fun and go random: 10-5 = 5, 10-2=8, 10-4=6, 10-1=9
Your child simply enters the answer as each sum is asked. 2x2=. if the correct answer is entered a rewarding fun picture is displayed. If the answer is incorrect your child gets two more chances to enter the answer correctly. If the answer is still incorrect then the correct answer is displayed: 2x2=4, and the next sum will be asked.
When all sums have been completed a score is displayed. The more recent scores are also stored on a recent score sheet, use the menu option to check your child’s progress.
Math Tables 2+2 the cool math app.