Super David aims to strengthen disaster risks preparedness among younger generations through innovative experiential learning. It seeks to empower school-aged children and their communities by encouraging their development of the knowledge, skills, and confidence needed to prepare for, respond to, and recover from a natural disaster or emergency situation, thereby promoting the culture of security and right behavioral norms during emergency situations, as well as encouraging informed and helping children.
The game features 8 categories / types of natural disasters ("Earthquakes", "Fires", "Lightning", "Landslides", "Floods", "Strong Winds and Storms", "Mudflows", "Rockfalls").
The game features:
-- 21 levels in 8 sections
-- Multiple language availability
-- Attractive design components
-- Super item achievements
-- Competitive quiz leader-board
-- Easy-to-use game architecture
Through gamification the Super David reaches out to the target audiences, and introduces these important issues in a user-friendly game format which is more effective in teaching such complex and sensitive issues.
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The Super David educational game was developed within the framework of cooperation between the World Bank Group and Dasaran Educational Program, with additional support provided by the Republic of Armenia Ministry of Emergency Situations (MES) and the Republic of Armenia MES Crisis Management State Academy.
Dasaran is an internationally award-winning ed-tech company based in Armenia that builds technology designed to help countries around the world not just meet their educational and technological development goals, but improve student performance, teacher capacity and educational decision-making.