Citizen X (Moderator-CE) allows the game Moderation means app. Spielmaterial the "Community Edition" (CE) is linked from the app. To play the game for 6-16 persons is fully playable.
Citizen X plays early 20th century far east of the Urals in a small town. Through a rockfall on an unimaginable scale all residents were cut off from the rest of civilization. The once existing radio link is torn down ... To make matters worse seems a terrible vision to come true, after the number of respectable citizens every night by attacks of zombies is reduced. Complete it the prosecutor time to bring light into the darkness or working time against the citizens? Time is running out …
Citizen X - mobile app
Citizen X corresponds to the genre an RPG, in which each player represents a particular character. The game also offers a mix of interactive and active elements, different forms of communication and can be played without any prior knowledge immediately. The app takes over the moderation of the game.
Citizen X is played in a round is not tied to closed spaces. A circle of chairs or sit in a circle, in which all the game participants can see each other is ideal.
With the start of the game each player is obscured issued two cards; a weapon card and a character map. These give each player more about his role in the gameplay, and also provide information that is initially known any of the other players. The action starts at night. In this phase of the game all the players have their eyes closed and are successively called specific characters that behave according to your skills and follow the instructions of the audio moderation. Through these actions, real information is constructed. I mean, targeted players get to know, perform actions and other players in the circle of chairs obtained by such acoustic signals, which are different good associate.
Subsequent to the first night in which the zombies are jointly active and can try through targeted assaults honest citizens overwhelm comes the first day. From this point, all players have their eyes opened again and the whole round is divided into two groups, each of which contains two players can exchange undisturbed. These dialogs targeted information is passed to trusted players and is by clever conversation also the chance his interlocutor to elicit evidence and to assign it to a role [...]