Since I paid money to unlock the other levels, I'll be a bit more critical. The concept is good but the game is lacking. The story was lacking although it fits with the artistic tone of the game. I got all the pieces of the house yet no reward, no alternate ending, no level editor or pvp mode, nothing. I know simplicity was the design choice, but this feels lacking. Pick up the game if you want a small brain teaser or to burn time.
This game is a real delight! I highly enjoyed it and was well designed, especially for a mobile game. The mechanics are inventive and interesting, and something I dont think I have seen ever before. However they are also highly responsive, and as I progressed, new ways of using those mechanics were added. It kept it fresh and interesting, and gave new options for level design. The line work on the intro and loading was lovely and the graphics are cute and interesting. I only played the first 35 levels, but cant wait to see what other level styles might look like. The gameplay was challenging, but not in a way that it was hard, as much as skill building. PRECISION and TIMING are key, but the mechanics are highly responsive, so its not rage inducing. Even spots that are really difficult are not too frustrating, as the mechanics handle well, as save spots are thankfully well paced. The nice thing with the difficulty is that it is challenging, while not being hard. When I had troubles, it was because I knew that I needed to improve my skill to solve the problem, not an issue with the game. It made me want to keep trying and was gratifying when you figure out how to get past that tricky bugger of a spot. Its pretty addictive that way. TLDR: Overall an excellent game, and one that everyone zhould give a chance. After playing 35 levels, I hope to see different areas to explore, but will likely be a game I return to time and again.
Graphics are great, but... game is boring af. Maybe kids will like it, but for me it's too simple and annoyingly primitive. You just look at the slowly walking spermatozoid and tap him to teleport.
Definition of a casual game - which, in my oppinion wll mobile games are...most just try too hard to be bigger than they are. This game is a perfect example of what a mobile game should be. Something simple and fun to fill in a few minutes while waiting for x or journeying to y. I'm going to buy this one. Good job.
The art style caught my eye it reminded me of the old disney cartoons, it looks great and i love the gameplay mechanics. A must try.
I've done all the levels in stage 1. So sad that the next stage is need to be pay. Make it free please?
Winter theme removed!