Extremely crafty with a simple very clean design. Keeps me engaged and clearly a lot of time was put into even the little things such as: the level's number scrolling. Pay your own price design model should be implemented into every app rather than 4.99 or whatever just to play. This gives you a quick demo. 4.8/5 stars from me.
29 year old college student supporting myself and paying tuition. Also have a wonderful fiancé. So admittedly put the amount to $0. I'm sorry I'm a cheapskate :( But! So far this game is a lot of fun. Fast, challenging, and simple. The perfect mold for a phone game. Looking forward to where the game progresses. Thanks for the option to pay.. Or not... Will buy you a beer when I can throw some money into my account!
Great concept, but the levels really are of varying quality. A few of them are spot on, but most are either so simple it takes no effort, or they require you to hit a very exact angle from a very exact spot with absolutely no guidelines or points of reference, so it becomes a game of brute forcing. It sucks that hints can only be obtained through watching 30 second ads, and then the hints are really worthless as well. Overall it passes the time will enough, but it could really be much better.
I honestly haven't played too much of this game but I can't recommend it enough. I would have loved to pay for it but unfortunately I do not have money right now to spend. This game is definitely deserving of it and you should definitely pay in order support more games like this. Games that aren't freemium and rely on you to pay it every corner and instead give you everything right off the bat. On top of that this is just a good game. It's fun and it follows a very good pattern of learning. I don't know exactly how to explain it but it's just a good puzzle game. Get it. Get it now. Get it right now I swear.
Absolutely love the simplicity. I am also in love with how you have to find your way through the puzzles. On some my mind decides to go the overly complex way, and on others I just shoot the ball and it does the rest for me. The puzzles aren't too hard, but they aren't too easy either. It's a very relaxing game that doesn't overload your brain, but you don't feel like Einstein doing a kindergarten math exam. It's perfectly balanced, and I love that there's no BS main menus or upgrades or 500 ads in 30 seconds. It's what a mobile game should be: simple, fun, and playable seconds after pressing the game icon.
I felt bad for not paying, so here's a review that you hoped for! The game is great. It's so good that it's my first time writing a review for a mobile game. Its challenging but not too challenging, the game is smooth and have no UI or whatsoever. Its awesome that its not flooded with ads with every retry. I love how you don't have to click on the retry button at all! Cheers to changing how mobile puzzle games operate!
+ 1 5 0 . b e s t . u s e r . l e v e l s
· · · Thanks to every single player that uses the editor. The levels that you create are awesome.
· · · To celebrate one year of making your own levels, you can now play the best 150 user levels.
+ m o v i n g . o b j e c t s
· · · You can now create moving objects in the level editor.
+ h e a r t
· · · Save or share any user level.
+ c o n t r o l
· · · Invert controls if you feel like it.
Rummy game he loved most of the Turkish people. an internet from where you want to play Okey