The lessons can be followed at http://www.learnopengles.com.
Lesson Eight: An Intro to VBOs (Vertex Buffer Objects)
Lesson Seven: An Intro to VBOs (Vertex Buffer Objects)
Lesson Six: Texture Filtering Modes
Lesson Five: An Intro to Blending
Lesson Four: Basic Texturing
Lesson Three: Adding Per-Pixel Lighting
Lesson Two: An Intro to Lighting
Lesson One: Getting Started
Check out the code at: http://code.google.com/p/nehe-android/
Please feel free to contact me for any comments/suggestions.
Shortcut keys: Space,F,G,L,T,B,A,Z.
Test your device on outer limits! Test and compare score with other devices.
Features: Based on Unity Engine (Used in Shadowgun game)
Based on ''RobotLab'' Unity scene
Support for Nexus 4, Nexus 10 and also new Nexus 7
Nice graphics (Shadows,Bump-Maps,ReflectiveFX,SpecularFX,Particles and more...)
How you can compare your device with others? Check out up right corner, there is FPS meter :)
After all you can post your result to others here: http://maniacproject.webs.com/apps/forums/show/14599082-unity-benchmark-results
Also checkout my Facebook page: https://www.facebook.com/pages/Maniac-Games/381640071944826
In this enhanced version I added Lens Flares, Textures with higher resolution and dynamic shadows.
*Note: This version of app is only for OpenGL ES 3.0 devices with Android 4.3 (Nexus 7 2012 is not supported)
No ads, etc., just a demo for fun. Will continue to add sequences and improve existing ones through updates, and if I come up with something really cool, will try to make it into a live wallpaper.
The source code will also be made available. It provides a good starting point and tutorial into creating OpenGL apps.
The source code for the app itself serves as a useful tutorial for learning how to use the min3D library for your own projects.
You will have information about the author, captures, license, description, links of the library and you can try a working example within the application.
Recently it has added a tab with SNIPPETS that will be updated constantly.
In order to collect the largest possible number of libraries the version of the application is ICS.
Most applications are listed on github, others are from google code and bitbucket.
From this application we want to thank all the developers who publish their libraries for the benefit of others.
We hope that developers might find it useful.
* "Done and Discard" by Roman Nurik
* "ActionBarSherlock" by Jake Wharton
* "ListViewAnimations" by nhaarman
* "FlipImageView" by Antoine Merle
* "PropertyAnimation" by wminiboy
* "ChartView" by nadavfima
* "QuickReturn Listview" by Lars Werkman
* "Scrolling Tricks" by Roman Nurik
* "IndexableListView" by Daniel Nam
* "DragSortListView" by Carl A. Bauer
* "CustomFastScrollView" by Nolan Lawson
* "RibbonMenu" by David Scott
* "ArcMenu" frombydaCapricorn
* "Radial Menu Widget" by Arindam Nath
* "MenuDrawer" by Gökhan Akkurt
* "SimpleSideDrawer" by adamrocker
* "Android-fb-like-slideout-navigation" by Alex Korovyansky
* "ActionsContentView" by Steven Rudenko
* "NewPopupMenu" frombyu1aryz
* "UndoBar" by Liao Kai
* "PopupDemo" by Nolan Lawson
* "Popup Custom" by unparallellogical
* "PopupwindowDemo" by MichaelYe
* "NewQuickAction" by Lorensius W. L. T
* "Android Custom Tabs" by Lawrence D'Oliveiro
* "Jazzy ViewPager" by Jeremy Feinstein
* "Android-flip" by OpenAphid-Engine
* "Android Lock Pattern" by Hai Bison
* "Swipe-To-Dismiss" by Roman Nurik
* "Android-Validator" by Benjamin Besse
* "Universal-Image-Loader" by Gökhan Akkurt
* "PinEntry" by webile-android
* "UrlImageViewHelper" by Koushik Dutta
* "ParallaxScrollView" by Christopher Jenkins
* "LazyList" by Fedor Vlasov
* "HoloCircularProgressBar" by passsy
* "TimesSquare" by Square
* "RoundedImage" by makeramen
* "IconicTextView" by Artur Termenji
* "AutoScaleTextView" by Andreas Krings
* "PinProgress" by Roman Nurik
* "Wheel widget" by Alessandro Crugnola
* "View Badger" by Jeff Gilfelt
* "PagerSlidingTabStrip" by Andreas Stütz
* "SlideMenu" by TangKe
* "Android-ProgressFragment" by Evgeny Shishkin
* "GlowPadView" by nadavfima
* "HoloColorPicker" by Lars Werkman
* "TabCarouselLib" by Andrew Neal
* "StickyListHeaders" by Emil Sjölander
* "AndroidSideMenu" by Dmitry Zaitsev
* "PhotoView" by Chris Banes
* "SlideExpandableListView" by Tjerk Wolterink
* "aFileChooser" by Paul Burke
* "PinnedSectionListView" by Sergej Shafarenka
* "PinnedHeaderListView" by mldeng
* "SugaredListAnimations" by cuub
* "JazzyListView" by Two Toasters
* "TwoWayGridView" by Jess Anders
* "AnyTextView" by Hans Petter Eide
* "Crouton" by Benjamin Weiss
- "RoboDemo" by stephanenicolas
- "PullToRefresh" by Chris Banes
- "Android Form EditText" by Andrea Baccega
- "Hansel and Gretel" by Jake Wharton
- "NumericPageIndicator" by Manuel Peinado
- "RichEditText" by Mark Murphy
- "RefreshActionItem" by Manuel Peinado
- "colorPicker" by biboune
- "HoloGraphLibrary" by Daniel Nadeau
- "MessageBar" by Simon Vig
- "Square-ProgressBar" by Ted Halcyon
- "Showcase View" (Utils) by mhama.
- "Progress Wheel" by Todd Davies
- "colorPicker" by Daniel Nilsson
- "StyledDialogs for Android" by Inmite s.r.o.
- "FadingActionBar" by Manuel Peinado
- "PinterestListView" by oasis2008
- "PanesLibrary" by Mapsaurus
- "ATableView" by Diego Acosta
- "Satellite Menu" by Siyamed SINIR
- "GlassActionBar" (ActionBar) by Manuel Peinado
- "xButton" (Widgets) by WenDong
... and more
More from developer
• SINGLE PLAYER: Battle through 20 levels while unlocking new arenas to play in. Score 9 goals to win each match.
• SURVIVAL MODE: For 1 or 2 players, try to keep the disc running until time expires and unlock new arenas while you progress through 8 levels.
• 2 PLAYERS VS: Versus mode. IMPORTANT: In order to play this mode and 2 players survival mode, a smartphone with a working multitouch support is needed. Some smartphones such as HTC Desire and Nexus One suffer from a broken multitouch support, please try the demo first to find out if your smartphone works well.
Every comment about any issue is welcome, thanks and I really hope you to enjoy it so much.