:: Feature 1 - Ray Tracing Drawing ::
Although it is generally used by 3D computer graphics (3DCG) as a rendering of a still images or an animations, it is observed as one of the Technical Trends of a Real Time rendering by highly efficient-ization of CPU in the latest days. Although it was said that it took several hours to draw one screen, we challenged in real-time drawing.
:: Feature 2 - A setup of Drawing is possible ::
You can setup a pixel numbers and the number of threads (the number of cores) to be used in drawing. It has become the specification for demonstrations.
This can place a load on the CPU. You may feel slow indeed in the Android OS.
We also exhibit the versions of other OS.
Downloads : http://wizapply.com/mp2mark/
+ Mobile GPU demonstration [GP2Mark]
Search "GP2Mark" in the Google Play!
We sell the "manual" and "MP2Mark C source code". If you are interested in is not please contact us.
If there is a request, we will receive improvement, etc.
This is the demo application of the Crouton library that is freely available at https://github.com/keyboardsurfer/Crouton
If you're having issues with the library, please open an Issue here: https://github.com/keyboardsurfer/Crouton/issues/new
The library offers a wide variety of customization options that have not been implemented in this Demo application yet.
All that's required to use Crouton is using the library within your Android application and the call "Crouton.makeText(Activity, CharSequence, Style).show();"
The icon has been created by Marie Schweiz.
Crouton is inspired by Cyril Mottier.
ActionBarSherlock is an extension of the compatibility library designed to facilitate the use of the action bar design pattern across all versions of Android with a single API.
The library will automatically use the native action bar when appropriate or will automatically wrap a custom implementation around your layouts. This allows you to easily develop an application with an action bar for every version of Android from 2.x and up.
The demo sample is a showcase of the functionality of the library (most notably, the action bar). There are several demos of different functionality but the most important is the feature toggles. A set of buttons make up the layout of this activity which allow you to toggle virtually all of the display-related settings of the action bar to observe how it behaves on various device configurations.
Please DO NOT report bugs in reviews. Create an issue on the GitHub project or send them to my email directly. More information available via the website.
More from developer
- High resolution rendering will look great on even the largest screens.
- Rapid and energy-efficient GPU drawing, made possible by OpenGL ES 2.0. Drawing handled entirely in GLSL shaders, ensuring good performance.