Colorie is a game made up of a few minigames that require focused, sustained and selective attention. Its objective is the training of visual gnosis, the ability to visually recognize different colors and attribute meaning to them.
Each of the minigames has a different objective, but all of them are related to the colors and their identification.
In some, interference in the reaction time of a task, known as the Stroop effect, is measured. For example, there is a minigame where a word is shown with one color but its meaning refers to another "blue" text is displayed in green. Then, the player must select the correct color that defines the displayed word as quickly as posible.
In others, the reaction capacity is measured, since starting from a certain and random situation, the player is asked to act by pressing (or not pressing) certain colored cubes in time.
Finally, the minigames also work on short-term memory and continuous learning.
In all of them, the score increases according to how quickly they have selected the correct answers. Furthermore, score is shown as progressive for the user; once a game ends, the result of it is shown with respect to its previous games, that is, if it has done better, worse or in a similar way to the others.