ChArGED (CleAnweb Gamified Energy Disaggregation) addresses the energy consumption in public buildings and proposes a framework that aims to facilitate achieving greater energy efficiency and reductions of wasted energy in public buildings. The framework leverages IoT enabled, low-cost devices (NFC or iBeacons) to improve energy disaggregation mechanisms that provide energy use and -consequently- wastages at the device, area and end user level. These wastages are targeted by a gamified application that feeds personalized real-time recommendations to each individual end user. The design of the game follows a cleanweb approach and implements a novel social innovation process that is designed based on human inceptives factors and helps users to understand the environmental implications of their actions and adopt a greener, more active and responsible behaviour.
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What's New

-Fixed display issues in some UI text
-Updates to reduce battery usage
-Various bug fixes
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Additional Information

Updated
January 3, 2019
Size
8.1M
Installs
50+
Current Version
1.2.3
Requires Android
5.0 and up
Content Rating
Everyone
Permissions
Offered By
European Dynamics
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