Demo application for testing and showing different OpenGL ES 2.0 GLSL shaders. These include depth of field, bloom and per pixel lightning to name a few. Rendering may be a bit slow on some devices while newer ones shouldn't have problems with rather simplistic scene used for testing purposes.
This application replaces my old Shaderize application for it became way too heavy for most devices once many of the shaders were used together. This time only one shader is used at a time which hopefully makes this application more usable on more devices.
Also I'm a bit confused whether Play Market can handle special character within the application name. Nor devices on launcher screen after installation. But oh well... Works for me that is :)