
A Google user
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I've been playing this for nearly a year, and it's been great. Though I think you really need to improve the cursor delay when dragging. It's really off-putting since I play on my Galaxy Tab S with it's 10.5 inch screen. Some sliders also seem to trip up the game, regardless of length (many red anchors possibly?). It will also drop frames on every slider tick of certain sliders. These may be the limitations of what you developed this on, but if it is possible to work out these performance issues, that'd be great! Also, if it already doesn't, could you make the game take advantage of every core then device has to offer? Thanks for your time if you read this! :)
67 people found this review helpful

A Google user
Its pretty close to the osu pc experience in my opinion but there are some minor tweaks I would like to mention. For starters some of the default sound effects especially the sound when you get a note wrong are very loud, off-putting, and distracting or just downright weird. It would be better to have a sound effect that is more subtle but can still tell you that you missed a note when you hear it.
37 people found this review helpful

A Google user
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This actually works very well, may not be that good for phones that are a bit outdated but that's expected, I found one bug where you can't skip an intro to a song and it will just keep you in the background screen. To fix this all you have to do is restart, other than that it's very smooth, at least for my phone at 60fps but yeah it works very well, another thing you will have to use the official osu! beatmap page and download whatever map you want, then open the game and import the map. Simple
58 people found this review helpful