A bit hard to use It seems like the controls could have been better. The onscreen keyboard takes up like half of the screen.
Name misleading should be (no way out)) Arrangements of letters to create what.....WHAT A Waste
Can't get it to use a potion Not good.
chin lay ေနမင္းနုိင္
Too many monsters The spawning is ridiculous, half of the time the game starts I get tossed in the middle of 4 monsters. Resting is useless since enemies are constantly spawning.
Love it but it's very hard It's very nice but i think you should make it a bit easier and make it easier to widerstand.Since it didn't explain how to pick something up and i still don't know how to rest.
Version 0.3.2 (4/4/2014):
COLORS YO! I ADDED COLORS.
And some other miscellaneous stuff:
* New monster types.
* Sorting of inventory (by category and by alphabetical order).
* Turned up the rarity of some items.
* Use screen scrolled poorly and would occasionally 'use' the wrong item.
Bunch of other small things. But mostly colors.
Siralim 2 is an old-school monster catching RPG with light roguelike elements.
Down In The Deep is a real-time roguelike world dungeon crawler with quests!