Seems like a good game, but it is lacking something more. Nearly beat the game on my first run, and little incentive to keep playing after trying out a couple characters. All characters start the same plus a passive buff, and 1 card for their deck. Would love to see a lot more content in the game, and possibly some form of relics or other ways to vary the playthroughs a bit more than they are now (02/27/2019)
12 people found this review helpful
There isnt much game here to play tbh. The classes are superficially different, having only a single card difference and unnoticeable passives, leading them all to play identically. The selection of other cards is very small, as is the number of enemies and floors. The enemy AI reduces to attack, block, summon, buff so no real challenge. The most criminal part is the movement however. It is a redundant layer because your movement does not change outcome at all- it just slows play. Skip this.
4 people found this review helpful
Looks like a game with potential. Unfortunately I was hugely disappointed to see no mouse support, especially since the trailer clearly shows a mouse being used to control the game. The mouse works on menus but nothing else. I play exclusively on a Tab S4, usually in Dex mode, and generally use my mouse for everything due to mobility restrictions, so I can't see myself playing this much without that possibility. Uninstalling for now, but would be happy to try again if mouse support is added in.
6 people found this review helpful
January 6, 2019
Thanks for commenting -- the trailer was made on a computer using Unity, and I hadn't even thought about mouse support! Please send an email to firstname.lastname@example.org and we can talk about adding it into the game. Always happy to add accessibility features.