Quest Lands : Slay the Titan - Roguelike Card RPG

64 reviews
Content rating
Everyone 10+
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About this game

This is an Early Access work in progress version!
Join the Discord and help us improve the game:

Slay the monsters in this epic roguelike adventure!
'Quest Lands : Slay the Titan' is a deck building strategy card RPG game. Offline mode included.

The world is under attack and it's on you Guardian to beat the evil titan and his minions and free the lands in this 3D turn-based card game.

A different take on the roguelike deck building Card RPG genre with beautiful low poly art.

> Find new strategies and build powerful decks as you progress through the roguelike adventure in this Card RPG .

> Explore proceduraly generated worlds and decide in which order to take on your enemies.

> Pick between different heroes with unique abilities to free the realms and slay the enemies in epic turn-based combat.

> Unlock achievements and win new cards to play with

> Each time you play is different and requires a new approach in this roguelike game.

★ Deck building adventure Card RPG game with a tactical map and roguelike elements
★ Discover powerful synergies between cards
★ Roguelike procedural map system
★ Slay the 60+ monsters with unique abilities
★ Discover 130+ cards for deck building
★ Slay the over a dozen unqiue bosses in epic battles
★ Discover shops, shrines, observatories, smithies, sanctuaries and other unique locations
★ Slay the cruel titan lord and ascend to the next level
★ Play Offline

This is an Early Access version.
Join the Discord and help us improve the game:

"If you like deck building games, this roguelike Card RPG will have you play and slay monsters forever."
Updated on
Nov 23, 2020

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64 reviews
Arkten Arachlassair
September 1, 2020
Excellent game! I'm very glad I snagged it and hope to get back into sending feedback to dev to help isolate bugs/fix them as they're pretty good about that. If you're wondering if you should pick this up, ask yourself if you like deckbuilder rogue-likes and that will more than likely answer that question for you. The main game is a grid based map where you tap on cells to move, there are no random encounters, in lieu of that, enemies show up on the map on inhabited cells so, if you want to avoid that next enemy until you upgrade a card or heal, in most instances there is an alt route that you can take. The game has a myriad of different classes that you can unlock. You start out with a few traditional classes like warrior & thief, you unlock classes by gaining points through playing the game. As it stands now, the unlocks are automatic at certain point thresholds, no need to worry about having to "pay" for them. The game is still in development, so keep in mind that not all cards are finished, and there are a few bugs here and there, so, I would encourage anyone who's interested to don't be afraid to let the dev know of the bug you face so they can squash it :-)
1 person found this review helpful
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roguelike games
September 13, 2020
Thank you for taking the time for this detailed review! Would be great to have you join the Discord Happy questing!
Gwenyth Wynne
July 4, 2020
Fun idea. UI needs a LOT of work. Option to turn off shuffling animation is DESPERATELY needed. Having a full half the game time spent watching cards shuffle is seriously aggravating. Map scrolling is way too touchy, a little flick sends your entire map offscreen. Having to find wherever you've hidden each pop ups' close button is a pain. Just allow any off icon tap to close the pop up. Lots of similar. For game play, not having a default flee option is a bit off putting, especially with
4 people found this review helpful
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roguelike games
July 10, 2020
Thanks for playing the game and your feedback. Please feel free to join the Discord at where we work to improve the game based on community feedback.
Tristan Sines
August 1, 2020
Lots of potential... needs some work to be as good as other deckbuilders on mobile rn. Some balancing of certain cards and enemies, some battles don't correctly give exp afterwards, map scrolling is too sensitive and goes flying when I try to scroll. Too long of a wait between me drawing my cards and the enemy starting their turn, feels like half the game is waiting for the enemy to play. Game has a ton of potential despite all the problems and could be the best deckbuilder on mobile if fixed.
2 people found this review helpful
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What's new

- updated card art
- Take sips from Magic Well
- FIX: copy card exploit