It makes possible to experiment VR content using head tracking of smartphone.
Main features :
* Controlling the camera automatically using each sensor of iOS and Android.
* Switchable On/Off stereogram view.
* Very simple structure, anyone can use right away."
* Unity4.5 or later
* iOS6 or later
* Android4.2 or later
* Additionally, Cardboard SDK is required for Android app build.
How to use :
1.Install this app.
2. Startup the app with LandScapemode.
3. The view follows to your head's moving.
4. You can switch On/Off stereogram view, with the tapping "Switch" button.
5. You can reset the default camera position, with the tapping "Reset" button.
Tuscany Demo from Oculus Rift SDK for Android
Welcome to Tuscany!
Explore the beautiful Tuscany using the OpenDive / Dive glasses.
In this demo, you can move with a controller. Alternatively, you can look on the ground to activate or deactivate the auto-walk.
With a touch on the screen you can turn on more graphic effects. But therefore a powerful smartphone is required! A realistic impression is created by the use of headphones, and without disturbing ambient light.
The level is from the Oculus SDK and it is designed for more computing power than a smartphone can offer. So the frame rate can suffer.
Get your custom Cardboard at:
Get your Dive at:
The Tuscany demo has been provided by Oculus VR.
Works with Google Cardboard
for head mounted display solutions like Dive or others with Qualcomm's Augmented Reality SDK Vuforia.
Despite it's limited functionality, ViewR gives a slight impression of how it could feel to be robo cop :)
- Side by Side view in "binocular style" (a tiny bit like Oculus Rift)
- Use voice commands to control the app
- Apply different shaders for various image effects (for instance inverted colors, old film, etc.)
- Shows information in the right upper corner of the display (target information and data from gyro)
- Recognizes predefined targets that will expose 3D models and also play videos
- Manage camera functions: flash and continuous autofocus
- Take screenshots
- Walkera QR W100S FPV (slow)
- Virtual Compass
- "smart watch" target will show an augmented and interactive menu
- "ARena" target will expose a controllable robot (only tested with PS3 Controller)
- MTG trading card target will show a 3D bird (http://magiccards.info/scans/en/m12/165.jpg)
- (photographed) poster targets will play movie trailers and an interview (http://www.buelter.biz/viewr/targets)
- other poster targets will show a sword, a shield and a not yet animated zombie
- background of my not yet ready website will play a short ad (http://bit.ly/1aefcA0)
- Make targets available (either on screen or printed)
- Press ok and put on your HMD
- Look at target to execute an action
- Tap screen to apply another shader to the video background
- Double tap to access options menu
- Press back button to view about screen (twice to quit)
- Whistle/snap/clap to activate voice commands (if it works, you will hear a sound)
- Use "next" and "back" to switch between shaders
- "flash on" and "flash off" to toggle camera flash
- "autofocus on" and "autofocus off" to toggle continuous autofocus
- "focus" to immediately autofocus
- "screenshot", to save a screenshot to /sdcard/Android/data/biz.buelter.viewr/files
- "menu" to access options menu and "close" to close it again
- "launcher", starts the divegames launcher, if you have installed it
- "drone" and "camera" to switch between camera and Walkera QR W100S FPV (make sure you're connected to it)
- "compass on" and "compass off" to toggle compass,
- "exit" to terminate
- Seems not to work on GT-S5301L (got a crash report)
- FPV for Walkera QR W100s works slow
- Speech recognition will only work with Android >= 4.03
- Runs slow on old devices
- Positioning of targets in the scene does not work as well as in other vuforia apps
- Some shaders are far from perfect as I didn't want to go to deep into shader programming
Planned future features
- Proper video recording
- Target positioning like other Vuforia apps
- better latency and controls for Walkera FPV
Version 1.11 was tested on S4 with KitKat (works) and on S1 with ICS (very slow, voice control doesn't work) but technically voice recognition should work on all devices with Android >= 4.03
My buddy Nils Frenking (email@example.com), who helped a little with coding/inspiration here and there,
Eyedak for sending me a prototype of vrAse and
Shoogee for deploying the Durovis Dive so early, making it's "twin brother" open source
ViewR will not make use or even send any of your data anywhere (just in case you thought of it:))
Please keep in mind that this is experimental software which is published as a demo and feel free to contact me anytime for whatever reason:)
There are links to the dedicated Google Cardboard website, YouTube videos on how to make / build your own, links to help you buy pre-built versions from a popular auction site and sample clips we have made using a superb low priced 3D video camera.
We have included a link to a 3D set of clips that we filmed with the Toshiba Z100 3D video camera. This is a very compact camera for under a hundred and fifty pounds that shoots real 3D video on to SD memory cards. The effect is really quite impressive and within most peoples reach. Within the menu of options in the App, it's titled 'Our 3D Clip' and it's worth a watch.
Explore the next step in Virtual / Augmented Reality with this amazingly simple technology.. we have had more fun with this than any other recent gadget and you can make it yourself.. It's a perfect project for the kids and works with virtually any fairly recent smartphone.
Try out a set of included demos as well:
• Earth: Fly where your fancy takes you on Google Earth.
• Tour Guide: Visit Versailles with a local guide.
• YouTube: Watch popular YouTube videos on a massive screen.
• Exhibit: Examine cultural artifacts from every angle.
• Photo Sphere: Look around the photo spheres you've captured.
• Windy Day: Follow the story (and the hat) in this interactive animated short from Spotlight Stories.
To fully enjoy this app you'll need a Cardboard viewer. Learn more and get your own Cardboard viewer at http://g.co/cardboard. Share your experience through our Google+ community at http://g.co/cardboarddevs.
Do not use this app while driving, walking, or otherwise by being distracted or disoriented from real world situations that prevent you from obeying traffic or safety laws.
You can change the following settings:
- custom time of day (with option to follow current time of day);
- different seasons;
- different camera modes and speed;
- customizable characters, butterflies and effects;
- head-tracking using gyroscope;
- fish-eye view to adjust view for lenses of VR headset.
Application requires gyroscope and is designed to work with virtual reality kits like Google Cardboard, Durovis Dive or Stooksy VR-Spektiv.