Great tech demo. This the quality of the demo was very fascinating by far on mobile. Sadly my lg g3 can run this with 12-18 frames per second because it's the 1440p resolutions fault. Still, a really great looking tech demo
Insane! This is such a great engine working well on my Xiaomi Mi5, the framerate of the demo goes sometimes between 31~40 FPS, sometimes it can go around 40~47 FPS, both same at 20 and 100 gems. Beautiful!
Z981 ZMAX- 20 gems 45 peak fps - 100 gems 35 fps. Octa-core email@example.comGhz firstname.lastname@example.orgGhz. 40% load. 550Ghz GPU 90% load. 1.8G RAM 70% load. CPU temp 135F. Cortex A53 CPU. Adreno 405 GPU. 1080x1920 Native Resolution. Float on. Float off it hit 51 fps.
Simply Amazing! I had no idea mobile had progressed so far. This is a simply amazing demo showcasing Yebis middleware. This demo features a simple scene of gems and metal rings that are subjected to very impressive next-generation post-processing effects. It features floating-point HDR rendering, pupilary exposure simulation, post-processing anti-aliasing (presumably FXAA), variable focus depth of field (DoF), high quality motion blur (!!), bloom/glare, and real-time lens flare simulation. These are effects that have been previously limited to consoles and PCs. What's more incredible, is that this is running on my Nexus 4 (Snapdragon S4 Pro with Adreno 320 GPU) at a very respectable 30fps -- well that's until thermal throttling kicks in and the framerate drops to 20fps. On the latest mobile devices that are roughly 3x as fast, the performance should be significantly better still (at the same resolutions). This performance has gotten to the point where it would be possible to include these amazing effects in real games! This is simply incredible. I urge you do download this demo, and share your framerates! **EDIT: It seems that performance is currently much lower on my Nexus 4 than before, and the fps counter is certainly wrong.
Great graphics It is very good looking but my note 4 is only capable of 15-20 fps,does it render at native resolution?If so, that might be the reason it lags so much.If possible,could you add a feature so we can adjust the resolution? That would be great.
Great 32-43fps @2560x1440 on Blu Pure XL with 100 gems. (Power VR 6200, Mediatek Helio X10 AKA MT6795)
- First release
Check the OpenGL version of your device and support for Android Extension Pack.