My solo-developed, grid-based, first-person 3D dungeon crawler (DRPG), inspired by classics like Wizardry and Might & Magic, is now ready. It features an auto-mapping function for enhanced playability on smartphones, offering adventures with rare item discoveries and dangerous monster battles.
The setting is the frontier town of Aetheria, rumored to be the resting place of the legendary Holy Grail. Drawn by the promise of immense rewards, many adventurers gather here to face the dangers of the dungeons. The ultimate goal for players is to overcome various trials and obtain the Holy Grail.
[Diverse Classes and Skills]
Adventurers can choose from a wide range of classes, from basic ones like fighters, thieves, priests, and mages, to advanced classes like paladins, samurais, ninjas, and sages. Each class comes with unique skills that influence party composition, strategy, and dungeon conquests. By changing classes, adventurers can combine different skills, creating unique characters.
[Town Facilities]
The town offers many facilities useful for adventures, such as item trading at shops, spell learning at the magic guild, and secret tool transactions at the thief guild. Quests can be undertaken at the adventurer's guild, and various clues for dungeon exploration can be found at the tavern. The grand mansion of Sylvan, the noble who sparked the adventurers' interest in the town, is also located here.
[Puzzles and Quests]
Numerous mysteries and mechanisms are found inside the dungeons. The use and location of key items are revealed through tavern rumors and dungeon discoveries, sometimes unlocking new paths after defeating powerful bosses.
[Collection Element]
Items found in the dungeons can be appraised, either by the adventurers' abilities or the town's appraiser, and registered in an item encyclopedia. This allows players to enjoy the collection aspect while progressing through the dungeon conquest.
[Story]
Sylvan, a major noble of the Astaros Kingdom, was one of its most influential figures. He was always in pursuit of gems and valuables. Among them, the most prized was the magical Holy Grail, rumored to be in the dungeon of the frontier town of Aetheria. Sylvan recruited adventurers to challenge the dungeon and obtain the Grail. Huge rewards were promised to those who could bring back the Holy Grail. Hearing these rumors, adventurers from all over gathered in Aetheria. However, none fully understood the danger of the dungeons. The reckless adventurers began exploring the dungeons in search of riches and fame.