Aidinia • 8-bit RPG

4.0
107 reviews
1K+
Downloads
Content rating
Everyone
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About this game

Prepare to enjoy an epic old school adventure!

The once peaceful kingdom of Irisa has fallen into chaos, for the evil emperor Hiryuu has stolen the magical pendant that since ancient times protected the land! The king, desperate, has called upon his last hope... YOU!

Explore a vast continent, find your way out of dark dungeons, battle vicious monsters, find treasures and save the world in this pixel filled 8-bit RPG!

But beware, young adventurer, your quest won't be easy...

This was my first experiment at Android game development and it has been available as a paid application for a long time. I've now decided to release it for free, without ads or any other kind of invasive content, so I just hope you enjoy it!

You can find the world map and the game site at http://lartu.itch.io/aidinia.

Created by Martín del Río. Visit me at www.lartu.net!
Updated on
May 16, 2014

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4.0
107 reviews
Aindriu1802
February 23, 2021
Good gameplay, wonderful soundtrack and nostalgic graphics. I found some minor glitches but they didn't spoil the gameplay (there's a lack of moving items in the inventory function, sadly). The game is super simple and short, I had great fun though. I'm for sure going to try other games of this developer.
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A Google user
July 6, 2019
Very simple, classic 8-bit style rpg. I enjoyed playing it. Played casually and beat it in less than 4 hours total game time. Would have given 5 stars if the game had a few more features... like a world map, and enemies being a little more difficult by using magic and/or special skills against the player. Thank you to the devs for making a chill, fun lil game. :-)
9 people found this review helpful
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A Google user
August 6, 2020
One of the best classic RPGs I've found. Seems to lag during movement. Experience and money gain seems to be a huge grind. Overall, great concept and I hope there will be more than one if not already.
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What's new

Version 6
The game used to say you had no keys even if you had collected some. This has now been fixed. Thanks to Tim Young for pointing this out!