
A Google user
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It be good to optimize performance to reduce lag. It's very addictive altough it be good if you could hide the stats in front. It uses up the space. Have it hidden in a menu like it already does. The chance of failure is funny. I would suggest to improve the damage on secondary weapons. They are rather weak and expensive at low levels
39 people found this review helpful

A Google user
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Its not a thinking game. you click a lot and slowly things are added to a map. Once a map is done you can pan and zoom, no perspective views despite everything rotating in 3d during the levels. Maps generate money after completion, some thousands of times faster than others. Some high gain maps are castle, treasure, and moon base, and other levels on their rows. Upgrades have diminishing success, but the axe has exponential attack growth. If you've played one level, you've experienced it all.
13 people found this review helpful

A Google user
Helps pass the time but upgrades should be automatic. Too many failed attempts and that drags the game. If I have enough $$$, I should be able to upgrade weapons whenever. Watching videos to recover gold spent is also lame. That should also automatically go back. Fix these issues and rating will be higher.
1 person found this review helpful