Playing the game awards the player with permanent points towards unlocking in-game features. By acquiring these points, the game slowly begins to come together. The player can unlock new sounds, music, graphics, special effects, menus, modes, difficulties, and more. It puts the player in to a living timeline of the game's development. Although they are not making the game themselves, they can feel similar rewards to how video games are incrementally created today.
It is not just a matter of time and reward, but an homage to video game developers as a whole. Of course, it's still a game, so the core elements are always present - everything only becomes more enjoyable with time. Suitable for all ages.
Fly a cube through a 3D field of polygons. Your task is to dodge them for as long as you can. If you hit one, it's game over!
Inspired by similar dodging games, this one adds another axis of movement. Now, you can not only go left and right, but also go up and down too! This additional axis creates a uniquely challenging style of gameplay.
With 3 different difficulty settings and 4 different game modes (more coming later), this game provides an addicting blend of challenge and fun.
-Tutorial to get you started
-Classic Mode: constant speed, with polygon formations and homing polygons
-Multicolor Mode: multiple colored polygons moving at different speeds
-Levels Mode: increasing levels of difficulty
-Tunnel Run Mode: fly through a treacherous tunnel of polygons
-Online Leaderboards, high scores, and achievements using Google Play
-Accelerometer and joystick control with inverted option
I am an indie game developer. I live by selling my own games. If you like the game, please rate it and give me a comment to tell me how to improve the game or any other suggestions. Thanks very much!!!
If you are interested in making games, do feel free to discuss with me! If you are a beginner in game making, free feel to ask me for some guides about where to start!
Angry Polygon is a super easy to play but addictive arcade game. You can shoot wooden, metal, graphite, etc blocks to start explosion. The aim is to destroy all the blocks in each level. Caution: There are frequent severe explosion scenes in the game! (This is not an Angry Birds clone!)
"Really great!" -some app review website
"I love it so much!" -my father
"This sucks" -some dude on the street that tested my game
This game was made by Matthew Guo and with music by Jospeh Marchuk.