Value for effort! I am finding your Mathdoku+ app to be one of the better patience games. My only question is that there seem to be little value in taking time to finish puzzles perfectly as stats don't recognise anything but time. I don't care about leader boards, just whether I'm improving.
Great game. l loved it. I hardly ever give 5 stars. Most apps have minor problems that keep them from getting the fifth star. Great time killer. Once you start you don't want to stop. Especially great for a retired senior citizen (old lady) like me.
Good. Could be better Well done. Here are some suggestions. 1. Auto-fill cells that have only one possibility remaining. 2. Eliminate the snide remarks about less experienced players. 3. Add a hint option that shows the next forced move if any--and explains why it is forced. 4. If there are no forced moves provide an option to let that be known. 5. Indicate bad tentative values.
Would be better if it didn't lock up on occasion Love playing this version. Would give five stars if it wouldn't lock up and lose major progress on a puzzle. This has happened more regularly. It occurs when hitting the copy cell button. App locks up and then exits without giving a chance for a crash report.
I really like this game. But this version is horrible about giving feedback after a game. It gives stats after a perfect game, but if you make a single pencil mark then you get a blank screen -- no feedback whatsoever. Regardless I find myself playing it regularly to try to see that simple perfect game page :S
First puzzle was unsolvable I play Ken Ken all the time and decided to try a different app. The first puzzle was incorrectly populated and unsolvable. Note: not because I couldn't figure it out. I like the swipe system but it frequently gets in the way in how it's programmed.
Changes compared to MathDoku Original version 2.0.0:
* Publish best score on Google+ leaderboards
* Maximized puzzle grid
* Select random puzzle difficulty
* Copy values between cells