Catchy DANGEROUSLY FUN

Offers in-app purchases

WARNING: DANGEROUSLY FUN

Ever thought throwing your phone would be a fun experience? This game combines real excitement with entertainment and competition. Throw your phone the highest of the world! Or play multiplayer games with your friends! These games include some classic variations for ultimate fun and excitement!

WANT TO BUY EXTRA MINI-GAMES?
If you buy the ALL MINI-GAMES pack, you will receive all current and all future mini-games!

For accuracy and high detection rates, we recommend the use of a high-end device. Experiencing problems with the game? Read our FAQ below or contact support@orbitgames.nl and we will get back to you within 48 hours.

Stay tuned. Find us on Facebook: http://fb.com/catchythegame

# WARNING
Catchy contains a variety of games where throwing the device is the main purpose. By using this application the user agrees that the producer shall not be held to any liability with respect to any claim by the user or a third party arising from the use of Catchy, nor shall the producer be liable for any special indirect, incidental or consequential damages arising out of the use of Catchy.

This application assumes that the user catches the device at the same height as it was thrown. Measurements shown within this application are merely inaccurate guidelines for entertainment purposes. Do not use for precision measuring.

# FAQ
Q: Throws are not well detected, what is wrong?
A: There are 3 possibilities.
1) It is important to make sure the phone does not spin too much while in the air. This may cause unexpected readings in the accelerometer of the phone due to centripetal forces. Also while it is air-born the device should not touch anything at all, as the algorithm will think the throw ended.
2) The accelerometer in your phone is possibly not accurate enough. Some accelerometers only have an output rate of 10 to 20 measurements per second. However, the minimum recommended rate for the throw detection algorithm is 50!
3) Your accelerometer is broken.

Q: Drops are not well detected, what is wrong?
A: The same reasons of the answer above apply here. But there are exceptions, some accelerometers are not accurate enough to detect drops but do detect throws better.
Read more
Collapse
4.0
153 total
5
4
3
2
1
Loading...

Additional Information

Updated
August 28, 2015
Size
2.4M
Installs
1,000+
Current Version
1.2.1
Requires Android
2.2 and up
Content Rating
Everyone
Interactive Elements
Digital Purchases
In-app Products
$0.99 - $2.59 per item
Permissions
Offered By
Orbit Games
Developer
Beukelsdijk 93 3021AE Rotterdam The Netherlands
©2019 GoogleSite Terms of ServicePrivacyDevelopersArtistsAbout Google|Location: United StatesLanguage: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments Terms of Service and Privacy Notice.