It can open, create, edit and save XML files, as well as HTML. It alse validates every input and adds syntax coloration.
Use a long press on any node to bring the context menu. Also default quick action are enabled : simple tap to edit, double tap to add a children.
Axel can read valid XML documents, HTML documents (valid or not), and some compressed formats (APK compressed XML, PList).
Please feel free to contact me to report bugs, request new features or comment this application.
The application source code can be found and forked on GitHub (https://github.com/xgouchet/Axel)
•Free on all platforms
•Cross-Platform: iOS, Mac, Android, Linux, Windows
•Create and test particles in real-time on any target device
•Test the exact performance how the particle will impact your V-Play or Cocos2d game directly on target devices
•Test multiple particles of a scene at once and optimize them instantly
•Use predefined particles and create your own ones
•Export .json for usage in V-Play
•Export .plist for usage in Cocos2d & Cocos2d-x
•Full source code available in V-Play SDK
The configured particles can be exported as .json file for your games created with V-Play and they can be exported as .plist file for your Cocos2d games. All particle effects shipped with this application can be used directly in your games or can be used as inspiration for new effects. You can create and test particles directly on your target device and store them locally or send them per mail once they are finished.
For more information, feedback and help visit http://v-play.net/2014/02/v-play-particle-editor-for-cocos2d-and-v-play/
If you like to use the particle editor on any other supported platform visit http://games.v-play.net/particleeditor/
Proudly developed with V-Play Game Engine
**Please note you must have a proper "BlueScripts.xml" in the root SD directory for this application to function**
This program allows the user to automate sending messages to Bluetooth radios for embedded system projects without the need to input the messages on a terminal application or write a separate Android program.
The program looks for "BlueScripts.xml" in the root directory. This file is parsed for "scripts". Each script contains "actions" which are targeted at a single Bluetooth MAC address. Each "action" is message/address pair.
Each script creates a clickable item in the scrolling menu that will execute the script's actions on click. Replies are outputted in a log area.
For documentation of the XML file structure and the BlueScripts program in general please visit: http://teholabs.com/docs/bluescripts:overview
Mimic the gestures inside the objects to paint them. Each object painted gives you points and make the Racoon's world more colorful and happy.
Be careful, if you miss one, you miss the combo. Good Luck!