Go Fish Rules:
Go Fish is a simple game that is popular with children (my 6 year old son for example). There are many variations of it, the rules here describe how it works on this website. It may not be exactly the way you are used to playing.
To collect as many "books" as possible. A book is four cards of the same rank. The player with the most books at the end of the game wins.
Dealing and setup
The game can be played by 2 - 4 players. First cards are dealt to the players, if there are 2 players then each gets 7 cards, if there are 3 players then each gets 6 cards and if there are 4 players then each gets 5 cards. Once the dealing is done the rest of the deck is put in a random pile on the table.
Asking and fishing:
The initial player is selected at random. The player can then ask one of the other players for a particular rank. For example, you might ask Bill if he has any sixes. You may only ask for ranks that you already have at least one card of. E.g. if you don't have any sixes yourself you can't ask for them. If Bill has any sixes, then he must give them to you, and you get another turn and can ask again. If Bill doesn't have any sixes then he will tell you to "Go Fish" which means that you will draw one card from the pile on the table. If you get a six, then you show it to the other players and get to play again. If you get anything else you are finished with your turn and the player next to you plays.
If you have 4 of the same rank then you show the cards to the other players, and then place the four cards in a pile next to you. This is called a book. The player with the most books at the end of the game wins.
Drawing new cards
It can happen that you finish all the cards in your hand, either because someone else asked you for the last cards that you had, or you just got a book made up of your last four cards. If you have no cards then you can draw new cards from the pile on the table, the same number of cards as you got at the start of the game.
If there are three or four players then it can happen that one of them finishes their cards and there are no cards left in the pile for him to draw. In that case he is out of the game and will simply have to wait while the remaining players finish the game.
Not much to say here. Just watch what the other players are asking for so you can know what cards they definitely have. If you're playing with more than two players make sure to pay attention to what the other players ask each other for and what they say Go Fish too, that way you can learn which cards they definitely have and which cards they definitely don't have.
Totally free for Android mobiles and tablets
Simple design and UI
Supports to collect more cards to win this game
Funny game for entertainment
By the order of the cards the player and the computer, if you have the same card on the desktop will be between the brand as their own hand.
Not until the player hand or computers are no cards in hand, until the end of the game.
1. Set name, card count and player count here as you wish.
2. Press random shuffle to shuffle your cards.
3. Draw card and the computer player will draw after you.
4. If you get the same number as card upward, you can collect the cards between them.
5. When you have no cards in your card, you can see how many cards you collect.
If you want to kill boring time, you can play this game for free. Or you can give this game to your kids to play for fun. Come to download this game to have fun! You will love it.
If you¡¯ve activated in setting button and want to uninstall this app, go to deactivate this app in device administration.
A card game could be any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games may exist, including families of related games. A small number of card games played with traditional decks may have formally standardized rules, but most could be folk games whose rules vary by region, culture, and person.
Many games that might be not generally placed in the family of card games do in fact use cards for some aspect of their gameplay. Similarly, some games that can be placed in the card game genre involve a board. The distinction can be that the gameplay of a card game primarily depends on the use of the cards by players, while board games may generally focus on the players' positions on the board, and use the cards for some secondary purpose.
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You can play Quartet alone against your Android device in single-player mode or you can take on registered players from all over the world in multi-player mode - any place, any time - or you can take part in organized gaming events. You can get your name included in highscore lists and demonstrate your skill by being awarded Gold, Silver or Bronze Stars.
Outdo your opponents with the highest points scores on your playing cards. Practice in single-player mode with different levels of difficulty in preparation for thrilling matches in multi-player mode.
And here's the best thing about it: Mercedes-Benz Quartets is free. Simply install, select a playing mode and away you go!
Compete against the computer and let the 32 aircraft with their original attributes ‘win the trick’.
In addition to the game there is plenty of insider information available to you about the aircraft in the Lufthansa fleet as well as high-quality photographs.
Runs on all Android operating systems from version 2.2
Apple gourds or Register. Fun with family Sale for the time. MPC and play the family fun .
Encouraged to play for fun .
General water fish made to play the old-fashioned way from scratch. Allow everyone to have fun with the turtle , crabs, fish , shrimp , chicken .
The player can press a button and shaking is not difficult to understand in this application .
Ideas for Play Thailand in Thailand .
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Das "kÜ Porsche Quartett" von kinder Überraschung ist ein Kartenspiel für Android Smartphones, mit dem du dein Wissen über 64 Porsche-Modelle auf spielerische Art und Weise erweiterst. Die dazugehörigen Touchcode-Karten, mit denen du tolle digitale Zusatzfunktionen freischalten kannst, findest du in der aktuellen 4er Packung von kinder Überraschung.
Beim "kÜ Porsche Quartett" gewinnt derjenige mit den besseren Werten. Verglichen werden die einzigartigen Merkmale der einzelnen Sportwagen wie z.B. Baujahr, Hubraum und Höchstgeschwindigkeit. Solltest du einmal einen Joker benötigen, kannst du diesen jederzeit mit den innovativen Touchcode-Karten von kinder Überraschung freischalten.
In der App treten klassische Sport Coupés gegen die schnellsten Porsche Fahrzeuge wie den Boxster an. Das Besondere an dem "kÜ Porsche Quartett" ist, dass es Porsche-Modelle enthält, welche teilweise nicht mehr produziert, aber als lebende Legenden in der Welt der Automotoren angesehen werden.
Nicht nur für Ü-Ei Sammler, sondern auch für Freunde des beliebten Kartenspiels aus früheren Tagen ist das “kÜ Porsche Quartett” also ein echtes Muss.
kinder Überraschung wünscht euch viel Spaß und spannende neue Einblicke in die Ü-Ei Porsche Welt.
Über Ferrero kinder Überraschung:
kinder Überraschung begeistert mit dem Ü-Ei Jung und Alt in Deutschland seit fast 40 Jahren. kinder Überraschung ist ein Produkt von Ferrero.
*** Liebe HTC Nutzer: Um die Touchcode-Karten benutzen zu können, müsst ihr die HTC Gesten deaktivieren (Einstellungen > Anzeige, Fingerbewegungen & Tasten > HTC Fingerbewegungen deaktiveren). ***
The goal of Hearts is to have the lowest score at the end of the game. You must play a card in the same suit (Clubs). If you do not have one, you can play any card, except that you cannot play a Heart or the Queen of Spades on the first turn, also called "trick". The person who plays the highest card of the same suit as the leading card "takes the trick" and leads the next trick. The player who takes the trick earns 1 point for each Heart in that trick and 13 points for the Queen of Spades. But if someone wins all the Hearts and the Queen of Spades, also called Shooting the Moon, then that person scores 0 points and each other player scores 26 points! The game ends after any player earns 100 points or more!
You can remove ads in game with in-app purchase.
- Really challenging computers
- Online multiplayer
- Jack of diamonds settings
- Passing rules settings
- Change names and avatars
- Change a color style of the game
- Choose between several decks
- Landscape and portrait support
- Fits phones, tablets and HD phones
It’s time to break some hearts!
And beware of computers – they don’t cheat, but they are evil and unforgiving!
With numerous variations like Uno™ and Phase10™, Crazy Eights is definitely the most successful card game in the world. In order to win, you’ll need the right strategy and a good hand. Every round is different, so Crazy Eights always offers unlimited possibilities for gaming fun!
The ground rules are simple and easy to learn – Crazy Eights is played in many different places in many different ways, so our version lets you create and adjust every imaginable rule: number of cards, playing direction, jokers, redrawing and much more…
Play on two difficulty levels against up to 4 opponents.
Crazy Eights is the perfect game for everyone who likes to play Uno™, Phase 10™, rummy, hearts or skat. A must for all card players!
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✓ 1000 (Thousand)
✓ Seka (Sika, sikka)
✓ Queen of Spades
✓ Durak (transfer).
✓ TWENTY ONE
Features of the game.
- Great realistic graphics of the cards and game table.
- Advanced AI opponents.
This is a tool for a group of people who would like to play the "Fish Prawn Crab". Can play with your friend instantly. New Game mode also let you challenge yourself.
Let's enjoy it.
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Fun characters, smooth animations, and great game play make this a card game that you’ll enjoy playing over and over on your Android device.
• 10 fun characters to play against.
• In-game turn advisor.
• 5 difficulty levels.
• Many options to customize.
• Turn animations off for quick play.
• Achievements powered by Google Play game services.
♦♦♦ Permissions requested and how they are used ♦♦♦
• android.permission.INTERNET: This permission is used to: 1) link to our website, 2) link to social networking like Twitter and Facebook, 3) update leaderboards, 4) collect gameplay data that we use to improve our games, and 5) allow ad networks that advertise within the app.
• android.permission.ACCESS_NETWORK_STATE: This permission is used primarily to check for a network connection before attempting to connect to our website.
• android.permission.WRITE_EXTERNAL_STORAGE: This permission allows the app to access game data saved on an external storage device.
• android.permission.READ_PHONE_STATE: This permission allows the app to establish a unique ID for our leaderboards that can be used across all of our applications.
• android.permission.ACCESS_WIFI_STATE: This permission allows the app to establish a unique ID for our leaderboards for tablets that do not have telephone information.
• android.permission.VIBRATE: This permission is used to access vibration functionality on the device..
You can play anytime and anywhere by simply touching and dragging cards on your device!
You’ve just discovered a beautiful app you’ve never seen! This app is named "Princess*Solitaire", and it's the app for you!
There are many Solitaire apps throughout the world, but this app is designed for PRINCESSES like you!
The features of our app? Here they are:
- Choose your favorite design!
Do you love jewels or animals? In this app, you can choose from card designs such as glittering jewels and pretty animals. Our app is full of unique cards!
Combine your favorite cards and backgrounds, with 12 different designed cards (6 each for "Pet" and "Jewelry") and 9 different backgrounds.
- Enjoy your favorite Solitaire game!
Princess*Solitaire contains well-known Solitaire games such as Klondike, FreeCell, and Spider Solitaire.
We will add new games as needed, so if you would like to play new Solitaire games, please let us know which games you want to play! We love getting your suggestions!
We hope people all over the world enjoy and love our app.
GAME LIST (21 GAMES)
We bring you the most popular versions of Solitaire games.
- Klondike Deal 1
- Klondike Deal 3
- FreeCell (Easy)
- Spider One Suit
- Spider Two Suits
- Spider Four Suits
- Spiderette One Suit
- Golf (Easy)
- Monte Carlo
- Aces Up
- Canfield Deal 1
- Concentration (Half)
- Red and Black
- Lady Jane
*A "suit" means one of the types of cards: Spades, Hearts, Clubs, and Diamonds.
When sending us any reports or suggestions, please let us know your device, iOS version, game name, and details about the trouble or suggestions. Thank you.
More from developer
Easy to understand, challenging to play! Originating from India this game of Rummy is conquering the world! So watch out! It gets you before you know it and you will have a hard time cutting yourself loose.
The objective is easy: get rid of your penalty points as soon as possible. You can do
this by collecting runs (at least three consecutive cards of the same suit) or sets
(three or four of the same cards from different suits). But you need at least two runs
before the scoring starts. And one of this runs has to be without a joker!
Each turn you take a card and discard one. Are you the first that has a hand full of
runs and sets? The game is yours! The faster you achieve this, the bigger the chance
you leave your competition far behind. And that will boost your statistics!
- A highly addictive card game;
- Get rid of your penalty points as soon as possible;
- Improve your play;
- Boost your statistics!
The object of the game is to get as close to 31 points as possible with 3 cards of the same suit. The ace is worth 11 points, the king, queen, jack and ten are worth 10.
The other cards (9, 8, 7) are worth their face value.
At the start of the game each player is dealt 3 cards and 3 cards are also placed face down on the table. The first player can accept their hand or exchange their hand with the cards on the table.
After this the cards on the table are turned face up and the next player (clockwise) plays first. At your turn you may exchange one card from your hand with one of the cards on the table.
In the first and last round, if you do not want to exchange a card you may pass instead. You are always allowed to pass after your turn.
Instead of exchanging one card you can elect to exchange all your cards with the cards on the table. In this case you pass automatically.
When all players except one have passed, that one player gets one more turn before play ends.
When a player has 31 points his/her cards are turned face up and all players get one more turn before play ends.
Short summary of the rules:
The object of the game is to get rid of the cards in your hand by playing them on the discard pile,
where either the face or the suit of the card you play must match the face or the suit of the top-most card on the discard pile.
If you cannot play a legal card or if you do not want to play a card you must take a card from the stock pile.
Some action cards have special meaning:
- Any eight can be used to change the current suit (hence the name: Crazy Eights).
- When a two is played the next player must take 2 cards and must skip a turn.
- When a queen is played the next player must skip a turn.
- When an ace is played the direction of play changes.
- When a joker is played the next player must take 5 cards but is allowed to play again.
This is the game Crazy 8's in a nutshell, more elaborate rules can be found under the info button in game.
- A free card game that offers a lot of fun
- Another popular game in the Games4All series
- A world-famous game that everybody knows
- Do not get stuck with a joker or worse!
- Improve your statistics, improve your play
pick a trump suit and collect more than half of the points available. But you don't
have to do it alone: your partner will support you. Communicate with her by cards and
get the maximum result!
Each player has eight cards. One of the players chooses the trump suit. The trump
suit gives the jack and the nine extra value. Then the game begins. Play your cards
with strategy. Remember: the trump suit always wins.
Try to collect more than half of the points together with your partner. If you don't succeed, you will get 'wet' and lose all the points to your opponents. But if you manage to get all the points, you get 100 points extra. And there is more to gain! If you win a trick that contains a run or a set you get bonus points. If this is the trump suit you get even more!
If you like this game, you might also want to take a look at our "kraken" app in the playstore.
There are many related games from other parts of the world going by names such as Klabberjass, Clabber, Kalabriás, Clobyosh and also Belote.
- Choose the right strategy
- Communicate with your partner
- Defeat your opponents together
Sevens (Fan Tan), Sevens with pass, and the Game of Nines. Although the games are simple and easy to pick up, all three require some skill if you want to get good at it.
SUMMARY OF THE RULES:
Sevens (also known as Fan Tan).
The object of the game is to get rid of all your 13 cards by playing them to the layout on the table.
The layout consists of one row per suit, starting with the seven. Each suit is ordered from the two to the ace.
At your turn you must play one card of your choice to the layout if possible:
- You may play any seven, starting a new row for its suit.
- You may play any card which is next in sequence up or down to a card of the same suit that is already on the layout.
Lower cards are added to the left side of the seven, higher cards to the right.
A player who is unable to play a card must pass. The first player to get rid of all of his or her cards is the winner.
At the end of each game all players are given penalty points equal to the cards left in their hands.
If a player reaches 20 penalty points the match is over. The player with the least amount of penalty points wins the match.
About robot play:
Some users have complained that the robots "team up" on the human player. This is not the case. The robots do NOT take into account which of their opponents are bots and which is the human player. They do strive to block their opponents though as this is just good strategy, but in no way do they single out the human player.
At the start of the game each player receives eight cards.
For the trump suit the card order and card score is:
Jack (20 points), nine (14), ace (11), 10 (10), king (4), queen (3), 8 (0), 7 (0).
For the non-trump suits the card order and card score is:
Ace (11 points), ten (10), king (4), queen (3), jack (2), 9 (0), 8 (0), 7 (0).
In the "double spades" variant these points are doubled when spades is trump.
This means there are 162 points in a game (324 when playing "double spades" and spades is trump). On top of this extra "roem" can be scored by taking tricks that contain a sequence of three cards (20 roem) or four cards (50 roem).
The special combination of Queen/King of trump scores 20 roem ("stuk").
Four tens, queens, kings or aces are worth 100 roem, four jacks is worth 200 roem!
At the start of each game the first player selects trump. The opponents are now allowed to "double" and play for double points (this is also known as "kraken", hence the name of the game). After doubling the first team is allowed to redouble. After a redouble the opponent team can decide to "superdouble", playing for 8 times the score.
After the double round each player in turn gets the opportunity to meld the roem in their hands. The player with the highest roem wins and only the winning team receives their melded roem. If players of opposing teams meld an equal amount of roem, the player with the highest roem wins.
The first player starts the first trick. The player that takes a trick starts the next trick. If you cannot follow suit you must play trump if you can.
You are not allowed to play a lower trump than a trump already on the table unless there is no other option.
If the team of the leader scores half the points or less they are declared "down" and loose all points including roem.
If the team of the leader takes all tricks they get 100 bonus points (this is called a "mars" or "pit").
If you cannot follow suit you have to play trump unless the current highest card in the trick is from your partner.
That's about it. Have fun!
You can try the Oklahoma variant for an extra challenge and more diverse game play.
The winner is the player to put all his cards in runs or sets before the other player. This is called "going Gin".
Players that have 10 penalty points or less can also choose to knock if they believe they can prevent a gin or when they think they have less penalty points then their opponent.
If this is not the case the opponent undercuts and earns 10 bonus points.
Special about Gin Rummy is when your opponent finishes his hand, you can add your free cards to his runs and sets to decrease your penalty points.
At the start of the game, each player receives a shuffled deck of 52 cards. 12 of these cards are dealt in a pile face down with a 13th card face up on top of it. This pile is called the "reserve deck".
From the deck of each player, 4 cards are placed face up in a column above the reserve. These four cards are known as the "houses". Between the two columns of houses, room is left for 8 "foundation piles".
Each player will have 35 cards left over which are placed face down next to the reserve pile. This pile becomes their "hand". Next to their hand is room for their "waste" pile.
The object of the game is to get rid of all the cards in your reserve, hand, and waste piles by either playing them to the houses, the foundation piles, or loading them on your opponents reserve or waste piles.
Players take alternate turns. A turn consist of moving cards around according to strict "building rules". Each move consists of taking one "available card" and playing it by placing it onto a house, a foundation pile, or your opponents reserve or waste pile. A player ends his/her turn by moving the top card of their hand to their waste pile.
- An empty foundation pile can only be filled with an ace. The foundation is then build up using cards from the same suit
in ascending order: A,2,3,4,5,6,7,8,9,10,J,Q,K.
- On any of the eight houses the cards are build in descending order with alternating colors. So a black Ten can be placed
on a red Jack.
- The reserve and waste piles of your opponent can be loaded with cards of the same suit as the current top card. The rank
of the new card must be one higher or lower than the current rank. Zo on a Seven of Diamonds you can place a Six or an Eight of Diamonds.
- The top card on your reserve pile.
- The outermost card of one of the eight houses.
- The top card on your hand pile. You may only turn this card over when there are no more "compulsory moves" to be made.
- If your top reserve card can be played to a foundation pile you must do so.
- When an available card can be played to a foundation pile you must do so.
- If your reserve is not empty and there are empty houses, you must fill the empty houses before turning your hand card.
In order to speed up play you can play stacks of cards from one house to another if you have enough empty houses to make
the move card-by-card.
The winner of the game receives:
- 2 points for every card left in your opponents reserve pile
- 1 point for every card left in your opponents hand or waste pile
- 30 bonus points for winning the game
A stalemate is reached when both players have gone through their entire hand without playing any hand or reserve cards.
In this case, the player with the least penalty points (as explained above, without bonus points) receives the difference
The first player to reach 150 points wins the match.
- Smooth gameplay
- Excellent AI
- Duplicate play mode (compare your results with others)
Euchre is a card game that is popular in a large portion of the English speaking world. Games4All offers you the North American variant, which is the most widely played.
Euchre is a trick-taking game for four players in fixed partnerships, with partners sitting opposite from each other.
Each player is dealt 5 cards from a deck consisting of 24 cards: 9, ten, jack, queen, king, ace from each of the four suits.
The trump suit has 7 cards, from high to low:
- Right Bower: the jack of the trump suit
- Left Bower: the other jack of the same color as the trump suit
The other suits have 6 or 5 cards: Ace, King, Queen, (Jack), Ten, Nine.
After the deal one of the remaining cards is turned face up. This up-card is used in the first round where each player is turn is offered the suit of the up-card as trump beginning with the player after the dealer. If a player accepts, that player becomes the leader and the up-card is given to the dealer. The dealer must then discard one of his cards and play begins.
If a player rejects the trump suit, the next player is given a chance.
When all four players reject the trump suit, the up-card is removed from the game and the first player is allowed to select a trump suit from the remaining suits.
If that player passes, the next player may select a trump suit. If all four player pass the game ends in a tie. the dealer is allowed to select one of the remaining three suits as trump.
Before play commences, the leader may choose to "go alone". This means his partner will not participate in this hand, effectively making this a three-player hand.
The player to the left of the leader leads the first trick. Any card may be led and each player in clockwise order must follow suit if possible. A player who cannot follow suit may play any card.
The winner of the trick is the player who played the highest trump card, or the highest card of the suit led if no trump was played. The left bower is considered to belong to the trump suit for all intents and purposes.
The winner of the previous trick leads the next trick.
- If the leader plays alone and wins 5 tricks the lead team scores 4 points.
- If the lead team wins 5 tricks without playing alone they score 2 points.
- If the lead team wins 3 or 4 tricks they score 1 point.
- Otherwise the lead team is euchred and the defenders score 2 points.
The first team to score 10 points wins the match.
The rules of the game are deceptively simple, but do not let that fool you. It will not be easy to defeat the hardest opponent. To adjust the skill level of your opponent, open in-game menu, and then select the "options" icon. Choose "Game play" and set the level to easy, medium or difficult.
Hint: If someone gives you a string of pen's the you can choose to give away the last two pens. If you do, your opponent is forced to choose which other string he has to donate to you ;)
If you win about half your games against the most difficult robot, you can search the Internet for more hints on how to play this game. Experienced players know that each fence placement counts, beginning with the first fence you place!
A regular 52 card deck is used. Each numeral card (ace-ten) is counted as its numerical value (ace = 1, two = 2, etc). The aim is to capture cards from a layout on the table, by playing a card from your hand which matches in number a table card or the sum of several table cards.
- In case of a capture, the player picks up this card and the captured cards.
- If there is no capture the played card remains face up on the table.
- You can also use the card in your hand to form or extend a build on the table, for instance
if you have a five and a two in your hand you can add the two from your hand to a three on the table to form a build of rank 5, which can only be taken by a five.
Although Cassino is easy to grasp and simple to learn, it also offers challenging game play for more advanced players!
a card you are missing. This must be from a book you already have at least one card from.
If the player does not have the card, your turn is finished and you receive a card from the stock.
Now it is the turn of the player you asked from.
A complete set of 4 card forms a "book" and is worth 1 point. The hand is done when all books are complete.
The player with the most points wins the hand.
The SugarKidsClub and this version of Go Fish! are iniatives of the Dutch diabetes association (DVN in Dutch). Their website can
be found at http://www.dvn.nl (in Dutch).
To contact the DVN you can email to email@example.com or write to:
3830 AM Leusden
Crash (or 13-card Brag), 9-card Brag, 7-card Brag, and 6-card Brag.
In all these games, the object is to divide the cards in your hand in a number of 'Brag' hands, beating the Brag hands of your opponents:
- Prial: three cards of the same ranks, for instance three sevens. Three threes is the highest prial in Crash, then comes three aces, kings, queens, etc.
- Running Flush or Trotter: three consecutive cards of the same suit, 3-2-A is highest, then comes A-K-Q, K-Q-J, etc.
- Run: three consecutive cards of mixed suits, ranking as for running flushes
- Flush: three cards of the same suit, with aces high
- Pair: two cards of the same rank with any third card (aces high, the third card is used as a tie breaker)
The hands you make are automatically sorted with the best hand to the left and the leftover "dead wood" to the right.
After you are done each hand is compared in turn with the corresponding hands of your opponents, starting with the best (leftmost) hand of each player. The player with the best hand earns a point. If there is a tie for first place nobody receives a point.
A regular deck of 52 cards is used. At the start of the game, each player receives 12 cards face down in a stack. One card is dealt face up to the middle of the table.
At the start of your turn, the top card of your stack is turned face up. You can now place the card on any empty space on the table that touches a card already on the table. After you have placed the card, it is your opponents turn to do the same.
After all cards are placed, the table is scored using standard Cribbage scoring. You receive the row scores while your opponent receives the column scores:
- 15: Any combination of pips that adds up to 15 is worth 2 points. Picture cards count as 10, aces count as 1.
- Pair: Any pair of cards with the same rank are worth 2 points.
- Runs: Any run of three cards of consecutive rank is worth 3 points. A run of four cards is worth 4 points and a run of five cards is worth 5 points.
- Flush: Five cards of the same suit are worth 5 points (4 card flushes do not count!)
For example: a row containing 4/5/5/6/6 contains four runs of three cards, two pairs,
as well as four fifteens, resulting in 26 points.
The first player to reach 121 points wins the match.