The goal is to get as close to 31 points as possible, and to not end the round with the lowest score!
In game help is provided, and it is quick to learn.
Buy the paid version to remove ads and help support the developer!
RULES OF THE GAME:
Your goal is to score as many points as possible with a hand of three cards. In doing so, an ace counts eleven, king, queen and jack count 10, and the other cards count face value. You can add up the score of the single cards, if the cards are of the same suit. The highest score possible amounts to 31, which is called a "blitz". It can be achieved, for example, by an ace, a king and a ten of the same suit. Besides, three cards of the same rank (e. g. three jacks) count as a score of 30 ½.
At first, the dealer chooses to put her cards face-up on the table or to keep her cards. In the first case she gets new cards from the stack. In the second case she puts three new cards from the stack on the table.
Then the game starts. The players take turns and have the following options:
1) Discard one card to the table and pick up one card from the table (choose this option by touching both cards)
2) Pick up all cards from the table and discard all player cards to the table (Button "Swap all")
3) Do nothing (Button "Pass")
4) "Knock". The other players have one more turn each and then the game ends.
5) Take new cards from the stock and put them on the table (Button "New cards"), but only if there is a seven, an eight and a nine on the table. You have one more turn after choosing this option.
If all players choose "pass", new cards are drawn from the stock to the table.
The game ends immediately, if one player’s score is 31 (blitz) or if one player holds three aces.
Finally all players show their hands. The player with the lowest score loses the game. If more than one player have the same lowest score, each of them loses. But if one of the players with the lowest score has knocked, only this one loses the game. If one player holds 3 aces, all other players lose the game regardless of their score.
At the start of a series every player has three tokens. If a player loses a game, she also loses a token. Only in the special case of two players playing the game and one of them having three aces, the loser of the game has to give up two tokens. When a player has lost all of her tokens, she continues to play on a "free ride". Losing again, she is eliminated from the series. The last remaining player in the series has won the series. If she still owns all three of her tokens, she has "won with crown".
The most impressive interface looks on the screens with high resolution. But for devices with more modest means the game will be quite affordable, offering simple maps with well-marked the suits.
Durak is popular due to the understated design, simplicity and opportunities to spend free time. Wanting to get a simple and interesting card game, worth the download on your android this application.
- a sense of the atmosphere of the game in the Soviet card (for screens with the big permissions);
- an easy and light musical accompaniment;
- simple and beautiful design;
- the possibility to play with friends, passing the device for viewing maps.
The only true cardgame - Asshole! Only original with the "!"
Do you feel bored and you do not know what to do, e.g.
on the train, at work or at school?
Then try out this great card game!
Also known as president card game or scum card game.
/ / / / / / Note before buying the App / / / / /
There is a free trial version. Please try it out, before you purchase this app!
If the trial version does not run, this version will not run or will have the
same errors. We care about our customers and do not want you to pay for
what is not working for you. Thank you for your understanding!
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
- attractive design
- collect EP and unlock with each level a new character!
- collect coins and buy your character image for the (upcoming) multiplayer mode!
- There are 19 different characters and a storyline!
- 3 Different game modes: 1vs1, 4 player and 6 playermode
- SOCIAL-feature and profile
- over 50 Achievements!
- Online leaderboard
and CAUTION it makes addictive!
/ / / / / / / / / / NO MULTIPLAYER MODE YET / / / / / / / / / /
We promise that a multiplayer mode will be integrated!
We are working on it and want to release a simple but great
Therefore we give you an exclusive discount of 25% for
buying this app before we release the multiplayer mode!
The purchase of this app automatically includes the free
Update for the multiplayer mode when it is introduced
- Zwischen 4- und 2-Spieler Modus wählbar
- Spielstände werden getrennt gespeichert
- Geschwindigkeit der K.I. individuell anpassbar (obere Leiste)
- Zählen der Punkte einstellbar (bis 11 (ab 9 Punkten gespannt) oder bis 15 Punkte (ab 12 Punkten gespannt))
- Keine Werbung
★Bekannt aus der Computer-Bild Zeitschrift: Premium App (Ausgabe 23/13)★
Watten - das Kartenspiel.
Lade dir die erste Watten-App auf dein Android-Smartphone und spiele unterhaltsame Runden gegen den Computer.
Als echter Bayer ist diese Watten-App ein Muss auf deinem Smartphone.
Die Applikation ist einfach zu bedienen. Sie dient sowohl dem erfahrenen "Watter" zur Unterhaltung, als auch einem Anfänger, der das Watten gerne lernen möchte. Es ist frei wählbar zwischen 2- und 4-Spieler Modus. Hierfür stehen die Regeln auch nochmals in der Applikation zum Nachlesen zur Verfügung. Umrandet wird das ganze von netten Soundeffekten.
Deine Karten werden dir automatisch den aktuellen Ansagen entsprechend angeordnet, um die Bedienung praktischer zu gestalten.
Zunächst hebt der Spieler vor dem Geber ab. Zieht dieser einen Kritischen (Spitz, Bölle, Max), behält er diesen. Nachdem die Karten verteilt wurden sagt der Spieler nach dem Geber den Schlag an, der Geber die Farbe. Die erste Karte spielt der Spieler nach dem Gegner aus. Spielt dieser den Hauptschlag aus, müssen nachfolgende Spieler - sofern dieser zuvor nicht überstochen wurde - einen Trumpf oder Kritischen (falls vorhanden) zugeben. In den nachfolgenden Zügen spielt der Spieler zuerst aus, der zuletzt gestochen hat.
Gestochen wird nach folgender Priorität:
1. Max (Herz König)
2. Bölle (Schellen Siebener)
3. Spitz (Eichel Siebener)
4. Schlag + Farbe
Treffen gleichfarbige Karten aufeinander, sticht die höhere. Das aktuelle Spiel gewinnt das Team (Mitspieler sitzt gegenüber), das zuerst drei Stiche hat. Diesem wird dann der aktuelle Einsatz an Punkten gutgeschrieben. Der Grundgewinn beträgt 2 Punkte. Dieser kann zu jeder Zeit beliebig oft durch die Frage „Gehen?“ um 1 erhöht werden. Zu Beginn kann jedes Team fragen, danach abwechselnd. Antwortet das andere Team mit „Nein“ wird weitergespielt, antwortet dieses mit „Ja“, werden die Punkte nicht erhöht, es verliert das aktuelle Spiel aber sofort und die Punkte werden dem fragenden Team gutgeschrieben. Eine Runde ist gewonnen, sobald ein Team 15 Punkte (oder - falls gewählt - 11 Punkte) für sich entschieden hat. Dieses erhält dann ein Bummerl. Ab 13 Punkten (oder - falls gewählt - 9 Punkten ist man „gespannt“. Der Gewinn beträgt dann für jedes Spiel 3 Punkte, der nicht erhöht werden kann. Das gespannte Team darf aber nach Ansage von Schlag und Farbe aufgeben. Die Punkte für das gegnerische Team, das damit automatisch gewinnt, betragen dann nur 2 statt den eigentlichen 3.
Ist der Spieler selbst die Person, die den Schlag ansagt und somit als erster ausspielt, kann dieser seinen Mitspieler fragen, ob es ihm schadet, wenn er Hauptschlag ausspielt. Dies ist somit eine kleine Hilfe für den "richtigen" Spielzug in diesem Moment. Der Mitspieler spielt ab sofort automatisch nicht mehr den Hauptschlag aus, sobald der Spieler ausschließlich einen Kritischen oder eine Farbe als Trumpf auf der Hand hat.
Weitere Entwicklungen (durch Klicken auf den Entwicklernamen zu erreichen):
17 und 4, Tarock, Mau Mau.
Anliegen nehme ich gerne per Email zur Kenntnis!
The rules are pretty simple and easy to learn but yet this game has some surprising elements and is fun to play. Goal is to play your own cards before your opponents do. You play either the same color or the same number.
Play a 7 and the next player has to take 2 cards or has to play a 7 by himself, so the next player would have to take 4 cards.
Play a knave and you can choose a new color, but be aware that you can't play a knave to counter another one.
Play an ace and the next player has to miss that turn.
A multiplayer mode is already in the making!
Please note: All needed rights are only for the ads.
Poker is a popular game still in the card game are old.
At any time, this app is a simple poker anywhere play easily.
Please try to play by all means.
■ rules of poker
Select whether to how much a BET first.
BET to choose is a five 5,10,20,50,100.
It is a complete selection by touching a BET you want to select.
Trump will be dealt five cards and guest choose the BET.
Playing cards were distributed can be replaced up to 2 times.
The Touch to select a playing card that you want to exchange, replace the cards by pressing the DRAW button.
If you want to game, and press the button SHOWDOWAN.
Role if it can press the SHOWDOWN, score and production will be added depending on the role.
If the role is not possible, I will lose NO PAIR next score.
Score and the type of role of poker of this app is as follows.
Royal Straight Flush: 5000 * BET
Straight flush: 100 * BET
Four card: 25 * BET
· Full House: 15 * BET
Flash: 10 * BET
Straight: 7 * BET
Three-card: 4 * BET
· Two Pairs: 2 * BET
· One Pair: 1 * BET
That's NOT the Americanized version !!!
Language: German / Bavarian
The following game variants are possible:
Short and long hand (24 & 32 cards);
Sauspiel, Solo, Wenz, Geier, Farbwenz, Farbgeier, Bettel (selectable)
Two modes: tournament mode, and point games
Slide the cards into the middle like on a real table.
How you prefer, you can keep your phone in portrait or landscape format.
Suchbegriff: Bierkopf, Doppelkopf, Mucken, Skat, Spiel, bayrisch, bayerisch, fränkisch, rackoonapps
FreeCell is a very famous game among the solitaire card game.
This app, you can play the FreeCell easily anywhere at any time.
Thinking requires a good deal of it to clear the game.
Please help to strengthen the mental capacity to play this game.
■ Rules of FreeCell
Card uses 52 cards in total.
White frame of four left on the screen is a free cell.
White frame of four on the right will be the home cell.
Cards are dealt to each 8 column 52 cards at random at the start of the game.
Playing cards at the bottom of each column can be moved.
Card each of the column, you can move Trump 1 The lower the number, in different colors.
The free cell, it is possible to move only one freely.
The home cell, I will arrange to K in order from 1 playing cards of the same suit.
It becomes clear if it is possible to arrange all the cards to the home cells.
Please aim to clear by playing while thinking to move the order of the card.
If you want to start over in the middle of a game, press the NewGame by pressing the menu button.
In addition, if you want to restore the card you move, press the Undo menu.
Number of times you want to undo, you can return almost indefinitely.
Trump will be arranged in the initial state When you press this button.
== Features ==
- Quick game option for single player (26 cards instead of 52).
- Multiplayer via Bluetooth! It felt like it would be difficult for two people to share a little phone screen.
- Easy controls! All you have to do is tap the screen anywhere to play.
- Auto-shuffle at the beginning of the game and every 100 battles. You can also manually shuffle whenever you want.
- Auto-save for single player.
- Auto-finish option available for single player.
- Uses System wallpaper. This means that if a Live wallpaper is set, you will see it in the background animated in all of it's glory!
- In-game statistics (lower right corner)
- App2SD support for Froyo (Android 2.2) and later.
== Premium Features ($0.99 USD) ==
- Premium status can be purchased through the application.
- Various settings available to Premium members. Settings can be viewed in the game (see screenshot).
- Statistics will be recorded upon completion of a successful game.
- Ability to do a quick game in multiplayer (if both players have premium status).
- Removal of ads.
The game is fully functional without premium status, so if you don't want it, you do not need to pay for it. However this game is ad-supported for those without premium status.
== Tablet Support ==
War should work on tablets. Larger graphics have been added and card movement is slightly faster.
== Game Rules ==
Each player draws one card. The player with the larger valued card wins both cards. If they are the same value, then a War occurs, in which three cards are placed on the table. Then one card is drawn - The person with the higher valued card wins the war (all of the cards on the table). Aces are high and suite does not matter.
The game will handle double wars by triggering another war ontop of the current one, however, triple wars will NOT happen. If a triple war triggers, then every card on the table is added together for each player, and the player with the total highest value wins. If they are tied (which is extremely unlikely), then the winner is selected randomly.
* Please note that the background shown is not part of the game, since the game is transparent. The wallpaper shown is Starfield 3D Live Wallpaper, which can be found here:
Black Jack is a relatively simple rule in the card game, but the game is profound.
Please play by all means.
■ rules of Black Jack
Score card on hand while using no more than 21, as close to 21 Black Jack,
You will win score is close to 21 than the dealer.
-Flow of the game
I handed out two cards to each dealer and user first.
At this point, the case of 21, unless the dealer 21 score for the user,
User becomes the win, I get a score of 2 times the BET.
Card will be dealt to the new pressing the HIT.
It is negative for the user score and exceed the 21.
The dealer's card is the table by pressing the STAND.
If less than 17, the dealer draws a card until more than 17 score of dealer.
I will win user score of dealers and exceeds the 21 at this time,.
By comparing the scores of users and scores of dealers, closer to 21 more will be the winner.
Score is Fuka-sa according to BET After a user has won.
Also, if you lost, the number of BET minute is drawn.
It is Geba score goes to zero point.
BET You can choose from three types of 5, 10, 20.
It becomes a kind of solitaire because it is card game that you can play alone.
This app so you can play anywhere easily pyramid,
Please play by all means.
■ rules of the pyramid
Number of cards to be used is 52 cards.
Trump total of 28 pieces are arranged in the shape of a pyramid when you start the game.
24 sheets and the remaining are located in the lower right corner of the screen.
First, Trump has been ordered by the bottom row of is to face up pyramid part.
That Trump will disappear when you select two playing cards that total number becomes 13 out of playing cards is in this table.
K will disappear by itself.
If there is no combination of the total number is 13, when you touch the playing cards on the bottom right, it is in the table.
Please flipping through what combination of playing cards and pyramid is 13, playing cards on the bottom right until you get.
Number of playing cards and lower right pyramid has a total of 13, Trump both pyramid, at the bottom right will disappear.
One that is not already in use, you can use playing cards on it disappears, playing cards in the bottom right-hand corner.
It is clear we are repeating these operations, and erase all the playing cards of the pyramid.
The ability to clear this game, element of luck is strong.
If you do not expect to be able to clear, because there is a retry button at the bottom left of the screen, please try again from the beginning.
If you love Windows Solitaire, you're going to love Solitaire by Brainium even more!
Solitaire by Brainium is from the makers of one of the most popular solitaire card games on the iTunes App Store for iPhone, iPad, and iPod.
We've kept Solitaire true to the spirit of the classic card game (also known as Klondike or Patience), and crafted a carefully designed app with sharp and clean visuals. We specifically optimized the game for Android phones and tablets of all screen sizes, for an unmatched solitary experience. For a personal touch, you can also become the star of your own Solitare game and select your own photos to create custom backgrounds and decks of cards.
If you love solitaire, spider solitaire, freecell, or any other patience card games, don't miss out on the best solitaire for your phone and tablet! Just give the game a try, and we promise Solitaire by Brainium is the most beautiful and user friendly solitaire game you've played before.
♠ Klondike Solitaire Draw 1 card
♠ Klondike Solitaire Draw 3 cards
♠ Portrait and Landscape
♠ Game Statistics
♠ Vegas scoring
♠ Custom themes from your own photos
♠ Auto complete
♠ Leader boards and Achievements
♠ Phone and Tablet support
♠ Install to SD card ( App2SD )
What our Fans say about our Free Solitaire Game:
- A solid, beautiful, and easy to play version of classic solitaire free -- Alex
- Amazing solitair. Very customizable with great graphics. -- Rose
- Relaxing & enjoyable solitair games... Luv it! -- Nel
- This solitare is a lazy persons dream come true, Love tap to move! -- Jimmy
- Awesome for my tablet. This is the best solitar ever and I've downloaded plenty! -- Barbara
- Glad I found this as this card games app soliter looks and plays great on my HD phone. Get this card games app free - Antonio
- This solitare app free looks sharp on my nexus 10 unlike the blurry Mobilityware solitaire -- Jordan
- Awesome solitaire card games free -- Tom
- Best solitare free. A must if you like solitaire games - Lee Sung
- Beautiful solitaire card game designs. Their other solitare card games free are great too. - Mike
- Great solitar game for all family - Soldier8
- Fav solitiare card game! And it's free. Def get it if you love solitiare - Brandy
If you enjoy our Solitaire App, check out our other card games, Spider Solitaire and FreeCell, on Google Play or AppBrain.
Contact our Five Star support with your questions regarding Solitare:
Visit us on Facebook
Solitaire this app, anywhere to play solitaire easily.
You can smoothly and play comfortably because there is infinite UNDO and automatic movement.
For tough thinking is required to clear the solitaire, exhilarating feeling when you can be cleared is exceptional.
In particular, joy comes welled Looking card to have moved to set bills automatically towards the game clear.
Please exercise the brain by playing Solitaire this app all means.
■ rules Solitaire [card game]
Trump will use 52 cards in total.
It is clear if it is possible to set bills in the upper right corner to line up to K from A.
Numbers can be moved only card number of small one in different colors usually.
Moving between Tableau is also possible to move at the same time numbers together small one in different colors.
If clear is difficult, because there is a retry button in the menu bar at the top of the screen if you are playing,
Please try again by pressing the button....
Win against the computer or friends by place all cards in sequential order from your own pile before your opponent does.
- Play against computer opponent
- Invite friends to play with Facebook or Google+
- Settings for short, medium and long games
- Settings for game difficulty
- User defined colors
- No frills. Only ~2MB to download
- Space efficient and clear layout for better ergonomics
- Low battery drain and thus long game experience
- Translated in english and german
- Compatible SKIPoid browser game for PC and Mac at http://skipoid-nexus.appspot.com
You can play against the computer or online against real human opponents. The online game differs in public and private game.
In the public game you will be connected with a random opponent. Availability of opponents is not guaranteed. In this case, you can wait until free players are available.
If you want to play with one particular person then you can start a password protected private game. The opponent must use the same password to join the same game session with you.
The object of the game is to be the first player to play out their entire stock pile.
Each player is dealt 10 (20 or 30) cards for their stock pile with only the uppermost card visible, and a hand of five card.
The shared play area allows up to four build piles, which must be started using either a "1" card or a '*', and each player also has up to four personal discard piles.
Each turn the active player draws until he has five cards in hand, and plays on the build piles. He must play either the next card in sequential order or a wild '*' card, using either cards in hand, the top card of his stock pile, or the top card of any of his four discard piles. If the player can play all five cards from hand, he draws five more and continues playing. When no more plays are available, the player discards one card to either an empty discard pile or on top of an existing one and play passes to the next player. When a build pile reaches 12, it is removed from the board and that space becomes empty for another pile to be started; play continues until one player has played his final start card.
The game is still being actively developed. Suggestions for improvement are welcome.
Schiebe wie am echten Tisch die Karten in die Mitte und erlebe schön animierten Kartelspaß zuhause oder unterwegs.
- Punktelimit frei einstellbar
- sogar Langes Blatt (32 Karten) wählbar
- eigene Bilder können als Hintergrundbild angepasst & eingestellt werden
- verschiedene Einsätze wählbar
- skalierbare Karten (Karten können vergrößert werden)
- letzter Stich kann eingesehen werden
- Namen d. Mitspieler können editiert werden: Unter Rangliste\Bearbeiten
- anpassbare Geschwindigkeit
- im Hochkant- oder Querformat spielbar
Gespielt wird im Team über Kreuz.
Es herrscht bedienpflicht, d.h. wird Trumpf angespielt muss Trumpf zugegeben werden, das Gleiche gilt bei den Farben.
Ist man bei der angespielten Karte farbfrei, kann man mit einem Trumpf stechen. Man muss es aber nicht.
Trümpfe und in ihrer Wertigkeit (Höchsten beginnend):
Eichel-Ober, Gras-O, Herz-O, Schellen-O, Eichel-Unter, Gras-U, Herz-U, Schellen-U, Herz-Ass, Herz-10, Herz-König, Herz-9
Kurz: Ober, Unter und Herz sind Trumpf
Farbe (keine Trümpfe) und in ihrer Wertigkeit (Höchsten beginnend): Ass, 10, König, 9
Punktevergabe (bei Contra & Re vervielfachen sich die Punkte):
über 60 Augen gilt das Spiel als gewonnen (man bekommt 1 Punkt)
über 89 Augen gilt das Spiel als Schneider gewonnen (man bekommt 2 Punkte)
macht man alle Stiche gewinnt man Schwarz (man bekommt 4 Punkte)
macht man exakt 60 Augen, fließen die Punkte ins nächste Spiel mit ein
Welches Team zuerst 21 Punkte (in der App frei einstellbar) erreicht hat gewinnt.
Contra (Spiel zählt x2) kann nur in der ersten Runde gegeben werden.
Wird Contra gegeben, kann in der 2. Runde solange ein Re (Spiel zählt x4) angesagt werden, bis man an der Reihe ist.
Bei Fragen oder Probleme, bitte Kontakt an email@example.com
Suchbegriff: Schafkopf, Doppelkopf, Mucken, Skat, Spiel, bayrisch, bayerisch, fränkisch, rackoonapps
More from developer
Easy to understand, challenging to play! Originating from India this game of Rummy is conquering the world! So watch out! It gets you before you know it and you will have a hard time cutting yourself loose.
The objective is easy: get rid of your penalty points as soon as possible. You can do
this by collecting runs (at least three consecutive cards of the same suit) or sets
(three or four of the same cards from different suits). But you need at least two runs
before the scoring starts. And one of this runs has to be without a joker!
Each turn you take a card and discard one. Are you the first that has a hand full of
runs and sets? The game is yours! The faster you achieve this, the bigger the chance
you leave your competition far behind. And that will boost your statistics!
- A highly addictive card game;
- Get rid of your penalty points as soon as possible;
- Improve your play;
- Boost your statistics!
Short summary of the rules:
The object of the game is to get rid of the cards in your hand by playing them on the discard pile,
where either the face or the suit of the card you play must match the face or the suit of the top-most card on the discard pile.
If you cannot play a legal card or if you do not want to play a card you must take a card from the stock pile.
Some action cards have special meaning:
- Any eight can be used to change the current suit (hence the name: Crazy Eights).
- When a two is played the next player must take 2 cards and must skip a turn.
- When a queen is played the next player must skip a turn.
- When an ace is played the direction of play changes.
- When a joker is played the next player must take 5 cards but is allowed to play again.
This is the game Crazy 8's in a nutshell, more elaborate rules can be found under the info button in game.
- A free card game that offers a lot of fun
- Another popular game in the Games4All series
- A world-famous game that everybody knows
- Do not get stuck with a joker or worse!
- Improve your statistics, improve your play
pick a trump suit and collect more than half of the points available. But you don't
have to do it alone: your partner will support you. Communicate with her by cards and
get the maximum result!
Each player has eight cards. One of the players chooses the trump suit. The trump
suit gives the jack and the nine extra value. Then the game begins. Play your cards
with strategy. Remember: the trump suit always wins.
Try to collect more than half of the points together with your partner. If you don't succeed, you will get 'wet' and lose all the points to your opponents. But if you manage to get all the points, you get 100 points extra. And there is more to gain! If you win a trick that contains a run or a set you get bonus points. If this is the trump suit you get even more!
If you like this game, you might also want to take a look at our "kraken" app in the playstore.
There are many related games from other parts of the world going by names such as Klabberjass, Clabber, Kalabriás, Clobyosh and also Belote.
- Choose the right strategy
- Communicate with your partner
- Defeat your opponents together
The object of the game is to gather as many "books" as possible. A book consists of all four cards with the same rank.
For instance the book of jacks consists of the jacks of
spades, hearts, clubs, and diamonds.
Initially each player is dealt 8 cards, the player after the dealer starts first.
The 'ask book' variant:
In this variant, a turn consists of asking a specific opponent for a rank of which you already have at least one card. You do this by dragging a card of that rank to the opponent.
If your opponent has cards of that rank you will receive all of them and your turn continues. If this completes your book, the book is discarded and you will receive one point.
If your opponent did not have any cards of the rank you requested you must "Go Fish!" by taking a single card from the stock. This ends your turn.
The 'ask single card' variant:
In this variant, instead of asking for all cards of a book you must ask for a single card.
*** Rule clarification for the "ask all" variant ***
If you must go fish but you happen to receive a card from the book you asked for you do not loose your turn! Of course this rule also applies to the AI players, which can make it look like they get another turn after a failed request.
Sevens (Fan Tan), Sevens with pass, and the Game of Nines. Although the games are simple and easy to pick up, all three require some skill if you want to get good at it.
SUMMARY OF THE RULES:
Sevens (also known as Fan Tan).
The object of the game is to get rid of all your 13 cards by playing them to the layout on the table.
The layout consists of one row per suit, starting with the seven. Each suit is ordered from the two to the ace.
At your turn you must play one card of your choice to the layout if possible:
- You may play any seven, starting a new row for its suit.
- You may play any card which is next in sequence up or down to a card of the same suit that is already on the layout.
Lower cards are added to the left side of the seven, higher cards to the right.
A player who is unable to play a card must pass. The first player to get rid of all of his or her cards is the winner.
At the end of each game all players are given penalty points equal to the cards left in their hands.
If a player reaches 20 penalty points the match is over. The player with the least amount of penalty points wins the match.
About robot play:
Some users have complained that the robots "team up" on the human player. This is not the case. The robots do NOT take into account which of their opponents are bots and which is the human player. They do strive to block their opponents though as this is just good strategy, but in no way do they single out the human player.
At the start of the game each player receives eight cards.
For the trump suit the card order and card score is:
Jack (20 points), nine (14), ace (11), 10 (10), king (4), queen (3), 8 (0), 7 (0).
For the non-trump suits the card order and card score is:
Ace (11 points), ten (10), king (4), queen (3), jack (2), 9 (0), 8 (0), 7 (0).
In the "double spades" variant these points are doubled when spades is trump.
This means there are 162 points in a game (324 when playing "double spades" and spades is trump). On top of this extra "roem" can be scored by taking tricks that contain a sequence of three cards (20 roem) or four cards (50 roem).
The special combination of Queen/King of trump scores 20 roem ("stuk").
Four tens, queens, kings or aces are worth 100 roem, four jacks is worth 200 roem!
At the start of each game the first player selects trump. The opponents are now allowed to "double" and play for double points (this is also known as "kraken", hence the name of the game). After doubling the first team is allowed to redouble. After a redouble the opponent team can decide to "superdouble", playing for 8 times the score.
After the double round each player in turn gets the opportunity to meld the roem in their hands. The player with the highest roem wins and only the winning team receives their melded roem. If players of opposing teams meld an equal amount of roem, the player with the highest roem wins.
The first player starts the first trick. The player that takes a trick starts the next trick. If you cannot follow suit you must play trump if you can.
You are not allowed to play a lower trump than a trump already on the table unless there is no other option.
If the team of the leader scores half the points or less they are declared "down" and loose all points including roem.
If the team of the leader takes all tricks they get 100 bonus points (this is called a "mars" or "pit").
If you cannot follow suit you have to play trump unless the current highest card in the trick is from your partner.
That's about it. Have fun!
At the start of the game, each player receives a shuffled deck of 52 cards. 12 of these cards are dealt in a pile face down with a 13th card face up on top of it. This pile is called the "reserve deck".
From the deck of each player, 4 cards are placed face up in a column above the reserve. These four cards are known as the "houses". Between the two columns of houses, room is left for 8 "foundation piles".
Each player will have 35 cards left over which are placed face down next to the reserve pile. This pile becomes their "hand". Next to their hand is room for their "waste" pile.
The object of the game is to get rid of all the cards in your reserve, hand, and waste piles by either playing them to the houses, the foundation piles, or loading them on your opponents reserve or waste piles.
Players take alternate turns. A turn consist of moving cards around according to strict "building rules". Each move consists of taking one "available card" and playing it by placing it onto a house, a foundation pile, or your opponents reserve or waste pile. A player ends his/her turn by moving the top card of their hand to their waste pile.
- An empty foundation pile can only be filled with an ace. The foundation is then build up using cards from the same suit
in ascending order: A,2,3,4,5,6,7,8,9,10,J,Q,K.
- On any of the eight houses the cards are build in descending order with alternating colors. So a black Ten can be placed
on a red Jack.
- The reserve and waste piles of your opponent can be loaded with cards of the same suit as the current top card. The rank
of the new card must be one higher or lower than the current rank. Zo on a Seven of Diamonds you can place a Six or an Eight of Diamonds.
- The top card on your reserve pile.
- The outermost card of one of the eight houses.
- The top card on your hand pile. You may only turn this card over when there are no more "compulsory moves" to be made.
- If your top reserve card can be played to a foundation pile you must do so.
- When an available card can be played to a foundation pile you must do so.
- If your reserve is not empty and there are empty houses, you must fill the empty houses before turning your hand card.
In order to speed up play you can play stacks of cards from one house to another if you have enough empty houses to make
the move card-by-card.
The winner of the game receives:
- 2 points for every card left in your opponents reserve pile
- 1 point for every card left in your opponents hand or waste pile
- 30 bonus points for winning the game
A stalemate is reached when both players have gone through their entire hand without playing any hand or reserve cards.
In this case, the player with the least penalty points (as explained above, without bonus points) receives the difference
The first player to reach 150 points wins the match.
You can try the Oklahoma variant for an extra challenge and more diverse game play.
The winner is the player to put all his cards in runs or sets before the other player. This is called "going Gin".
Players that have 10 penalty points or less can also choose to knock if they believe they can prevent a gin or when they think they have less penalty points then their opponent.
If this is not the case the opponent undercuts and earns 10 bonus points.
Special about Gin Rummy is when your opponent finishes his hand, you can add your free cards to his runs and sets to decrease your penalty points.
- Smooth gameplay
- Excellent AI
- Duplicate play mode (compare your results with others)
Euchre is a card game that is popular in a large portion of the English speaking world. Games4All offers you the North American variant, which is the most widely played.
Euchre is a trick-taking game for four players in fixed partnerships, with partners sitting opposite from each other.
Each player is dealt 5 cards from a deck consisting of 24 cards: 9, ten, jack, queen, king, ace from each of the four suits.
The trump suit has 7 cards, from high to low:
- Right Bower: the jack of the trump suit
- Left Bower: the other jack of the same color as the trump suit
The other suits have 6 or 5 cards: Ace, King, Queen, (Jack), Ten, Nine.
After the deal one of the remaining cards is turned face up. This up-card is used in the first round where each player is turn is offered the suit of the up-card as trump beginning with the player after the dealer. If a player accepts, that player becomes the leader and the up-card is given to the dealer. The dealer must then discard one of his cards and play begins.
If a player rejects the trump suit, the next player is given a chance.
When all four players reject the trump suit, the up-card is removed from the game and the first player is allowed to select a trump suit from the remaining suits.
If that player passes, the next player may select a trump suit. If all four player pass the game ends in a tie. the dealer is allowed to select one of the remaining three suits as trump.
Before play commences, the leader may choose to "go alone". This means his partner will not participate in this hand, effectively making this a three-player hand.
The player to the left of the leader leads the first trick. Any card may be led and each player in clockwise order must follow suit if possible. A player who cannot follow suit may play any card.
The winner of the trick is the player who played the highest trump card, or the highest card of the suit led if no trump was played. The left bower is considered to belong to the trump suit for all intents and purposes.
The winner of the previous trick leads the next trick.
- If the leader plays alone and wins 5 tricks the lead team scores 4 points.
- If the lead team wins 5 tricks without playing alone they score 2 points.
- If the lead team wins 3 or 4 tricks they score 1 point.
- Otherwise the lead team is euchred and the defenders score 2 points.
The first team to score 10 points wins the match.
The rules of the game are deceptively simple, but do not let that fool you. It will not be easy to defeat the hardest opponent. To adjust the skill level of your opponent, open in-game menu, and then select the "options" icon. Choose "Game play" and set the level to easy, medium or difficult.
Hint: If someone gives you a string of pen's the you can choose to give away the last two pens. If you do, your opponent is forced to choose which other string he has to donate to you ;)
If you win about half your games against the most difficult robot, you can search the Internet for more hints on how to play this game. Experienced players know that each fence placement counts, beginning with the first fence you place!
A regular 52 card deck is used. Each numeral card (ace-ten) is counted as its numerical value (ace = 1, two = 2, etc). The aim is to capture cards from a layout on the table, by playing a card from your hand which matches in number a table card or the sum of several table cards.
- In case of a capture, the player picks up this card and the captured cards.
- If there is no capture the played card remains face up on the table.
- You can also use the card in your hand to form or extend a build on the table, for instance
if you have a five and a two in your hand you can add the two from your hand to a three on the table to form a build of rank 5, which can only be taken by a five.
Although Cassino is easy to grasp and simple to learn, it also offers challenging game play for more advanced players!
a card you are missing. This must be from a book you already have at least one card from.
If the player does not have the card, your turn is finished and you receive a card from the stock.
Now it is the turn of the player you asked from.
A complete set of 4 card forms a "book" and is worth 1 point. The hand is done when all books are complete.
The player with the most points wins the hand.
The SugarKidsClub and this version of Go Fish! are iniatives of the Dutch diabetes association (DVN in Dutch). Their website can
be found at http://www.dvn.nl (in Dutch).
To contact the DVN you can email to firstname.lastname@example.org or write to:
3830 AM Leusden
Crash (or 13-card Brag), 9-card Brag, 7-card Brag, and 6-card Brag.
In all these games, the object is to divide the cards in your hand in a number of 'Brag' hands, beating the Brag hands of your opponents:
- Prial: three cards of the same ranks, for instance three sevens. Three threes is the highest prial in Crash, then comes three aces, kings, queens, etc.
- Running Flush or Trotter: three consecutive cards of the same suit, 3-2-A is highest, then comes A-K-Q, K-Q-J, etc.
- Run: three consecutive cards of mixed suits, ranking as for running flushes
- Flush: three cards of the same suit, with aces high
- Pair: two cards of the same rank with any third card (aces high, the third card is used as a tie breaker)
The hands you make are automatically sorted with the best hand to the left and the leftover "dead wood" to the right.
After you are done each hand is compared in turn with the corresponding hands of your opponents, starting with the best (leftmost) hand of each player. The player with the best hand earns a point. If there is a tie for first place nobody receives a point.
A regular deck of 52 cards is used. At the start of the game, each player receives 12 cards face down in a stack. One card is dealt face up to the middle of the table.
At the start of your turn, the top card of your stack is turned face up. You can now place the card on any empty space on the table that touches a card already on the table. After you have placed the card, it is your opponents turn to do the same.
After all cards are placed, the table is scored using standard Cribbage scoring. You receive the row scores while your opponent receives the column scores:
- 15: Any combination of pips that adds up to 15 is worth 2 points. Picture cards count as 10, aces count as 1.
- Pair: Any pair of cards with the same rank are worth 2 points.
- Runs: Any run of three cards of consecutive rank is worth 3 points. A run of four cards is worth 4 points and a run of five cards is worth 5 points.
- Flush: Five cards of the same suit are worth 5 points (4 card flushes do not count!)
For example: a row containing 4/5/5/6/6 contains four runs of three cards, two pairs,
as well as four fifteens, resulting in 26 points.
The first player to reach 121 points wins the match.