1.) Responding to polls: Audience members can use the app to respond to the presenter’s questions live.
2.) Polling an audience: Presenters can ask the audience questions and display poll responses live.
3.) Powerpoint clicker: Presenters can control the flow of Powerpoint presentations using a smartphone as a wireless remote.
Audience members or students can easily respond to polls or vote using the app on a smartphone or tablet. Aside from the app, they can respond via web browser, text message, or Twitter.
Professors, teachers and presenters can create and display questions on the fly, including Q&A and multiple choice polls. Questions can be presented directly from the web or embedded in a PowerPoint or Keynote presentation. Audience responses are displayed in real-time. Great for classroom participation, or gathering opinions from the audience.
Presenters using PowerPoint can use the Poll Everywhere mobile app as a presentation clicker, to navigate through your PowerPoint presentation with ease. It has a slick, streamlined design, zero ads, and a set of polling controls built-in.
• Create or answer multiple choice, true/false, open ended, ranking poll, and clickable image questions.
• Participants are automatically shown the presenter's current question, for quick and easy participation.
• Moderate and approve responses to open-ended questions.
• Watch results update live.
• Use easy participant registration to give and receive credit for attendance and participation.
• View participant response history and correctness.
• Click through a PowerPoint presentation with the included Presenter Remote feature.
Check documentation to install examples: http://kivy.org/docs/installation/installation-android.html#installation-of-examples
!! uninstall previous version before !!
You need a Android with GPU support, minimum OpenGL ES 2.0 / Android 2.2
Kivy launcher is in version. Check http://kivy.org/ for more information about the usage of this launcher. This is not an application for end-users.
No ads, source code available, leaderboard and achievements, faster than the original.
NOTE: ART is fixed in the latest 1.3.2 version !
This game has been created from the game 2048 by Gabriele
Cirulli (http://gabrielecirulli.com/), itself based on 1024 by Veewo
Studio (https://itunes.apple.com/us/app/1024!/id823499224) conceptually similar
to Threes by Asher Vollmer (http://asherv.com/threes/).
This implementation use only Kivy framework, and can be played on mobile with
swipes or desktop with keyboard. It uses OpenGL, so it's faster than the HTML version :)
The source code for this game can be found at https://github.com/tito/2048
Donate to Gabriel: 1Ec6onfsQmoP9kkL3zkpB6c5sA4PVcXU2i
Notre outil vise un public familial, le contenu est compréhensible dès l’âge de 8 ans. Lorsque l’utilisateur « tag » un objet du musée de la collection permanente, un contenu apparaît, des vidéos, des anecdotes, un « serious game » ludique et amusant.
Qui s’occupe de cet objet ? Où est-il lorsqu’il n’est pas dans le musée ? Combien sont-ils dans cette réserve ?
Ce prototype a été réalisé lors de Muséomix 2014
0.4.1: Fix few leaks issue, the game should remain more stable over the time.
0.4.0: Add music, sound, ambiance music, and new 2 axes combo which remove all the jems of the same color.
0.3.1: Reduce lagging when playing and in the GameOver screen
0.3.0: Add text for introducing level + detect no more moves + hint after 4s of inactivity
0.2.3: Fix freeze just before the game-over screen + and remove all the jewels before restarting a new board.
0.2.2: Enhance Gameover screen + jewel color for red and orange.
Made entirely with Kivy - http://kivy.org/