We are glad to inform you all that this is our official app.
APP USERS PLEASE UPLOAD YOUR FAVORITE PROJECTS!
The screenshots only show the initial projects I posted. I need YOU to post some more projects for everyone to see and possibly attempt themselves! There are many Pi users that will get use out of the project(s) you post! We all thank you!
LEGAL NOTE: Raspberry Pi is a trademark of the Raspberry Pi Foundation. They own sole rights to the trademark. This app is not officially supported by the Raspberry Pi Foundation.
Boarding on Noah's Ark and know one of the strongest stories of the Old Testament. On this ludic and richly illustrated e-book, children play and stimulate their faith by interacting with biblical characters. The diversity of sounds and animations arouse the curiosity, a taste for reading and encourages creativity. This is a fun book that becomes an auxiliary tool in the development of motor coordination and laterality of the child.
- Richly illustrated
- Narrated in three languages: English, Portuguese and Spanish
- Stimulates creativity
- Develops a taste for reading
- Develops the laterality
- Develops motor skill
- Stimulates the faith
Lesson 1: Introduction to project management
Project management is a skill that can help you get ahead, and Project 2010 can make it easy for you to sharpen and demonstrate your project management skills. It includes tools to help you get organized so you can effectively manage a project's scope, deadlines, costs and resources.
This series of 4 covers project management fundamentals and how to use Project 2010 to plan your projects.
This lesson provides the basics of managing a project using Microsoft Project 2010. You'll discover how Project 2010 can help you manage project time, resources, costs and scope, plus you'll learn how to get started in Project 2010.
Each installment contains a featured lesson containing step by step instructions and best practices on key topics and functions.
Each lesson ends with an assignment, quiz and answer section.
Noah´s Ark is the perfect story for the smallest kids at home. Noah and his son must find the animals, capture them and put them into the ark. It´s important for them to take along two of each species, so that the animals don´t feel lonely.
Noah´s son has to spot the goats in the mountains, the crocodiles in the river and the serpents underground!
Noah´s Ark is riddled with surprises to be uncovered. Fifteen pages in full color with fun sound effects and a multitude of interactive elements that are very enjoyable for small children. Of course, the Autoplay option is available. From 3 years and up.
Interactive surprises guaranteed!!
15 pages of color graphics
Narration of the text
Enchanting sound effects!
Original music compositions.
´Read myself´ and ´Read to me´ options.
For readers over 3 years old.
All you have to do is download this app. You’ll enjoy reading this story while picking up another language with the proven effective technique of storytelling. Click “…More” to learn why you should download this App today!
❋❋❋ Winner, Best Digital Language Learning Contents (Industrial Development Bureau Ministry of Economic Affairs) ❋❋❋
❋❋❋ Nominated for Creative App Competition (Business Next Magazine) ❋❋❋
Looking for more apps for kids
”Audio quality is very good. Awesome.”
- Wolfgang Boer
“Hi, my bilingual son loves your books - thanks. I like your books, too. “
- Patrick L O'Meley
You and your child are learning a new language together, just by reading a Grimm’s fairy tale. Sometimes, you do the reading, sometimes you both take turns. You used to switch the voice reading on and let the program tell you the story but you don’t need it anymore because you’re learning fast.
Thanks to this powerful app, you and your child are picking up another language while having quality time together, becoming bilingual, simply by having story time on a regular basis.
Storytelling is one of the most effective techniques for learning a new language. It’s fun, too. When you read or tell stories to people, you immerse them in rich language in proper context, which in turn leads to higher levels of sophistication in speech and literacy. Yup, just by reading a story the right way.
In this app, you get both English and Chinese subtitles and optional voice dubbing to help you with correct spelling, pronunciation and word recognition. The audio and visual presentation of the story is not only cute but also helpful for your listening and reading Chinese skills.
Look at some of the features you get in this app:
* Adorable graphics and easy to use interface
* Multilingual language learning tool for native English speaking users
* Formatted in a proven most effective way to learn and practice a second language
* Each paragraph of story is presented in English with Chinese subtitles
* Optional voice read along with text by native Chinese speaker
* Automatic or manual page turn with gesture support
* More than seven million users have downloaded the language learning picture books already!
If you’ve been hoping for a fast, fun way to learn Chinese, you only have to download this app. Do it right now and you can begin to pick up another language as soon as today!
The Project Squirrel app is part of a long-term study that uses tree squirrels to help us understand the ecology of neighborhoods throughout the country. While some places may have three species of tree squirrel, other locations may have none at all and, over time, all this may change. This app is designed to make it quick and simple to regularly enter data about the nature in your neighborhood. It also allows you to send pictures and to see where other observations have been made near you. This is a nationwide study that everyone can be involved in.
What to do:
Take a look around your home, office, school, or anywhere you are and, whether you see squirrels or not, submit your observations. We want to know where squirrels are as well as where they aren’t. You can submit observations of dead squirrels, too. All of your observations are valuable.
You can submit as many observations from as many places as you like. It’s most effective to submit at least one observation per site per season but the more observations the better.
Anyone of any age can participate. Make it an office game or a classroom project, compare notes with friends in other states, get your family involved—everyone can observe nature.
How the app works:
Once you download the app, log in using Facebook, google +, or you can make up an anonymous username. By logging in, the app can remember your location and streamline data entry.
The home page has three buttons. Using the clipboard icon you can quickly submit your data by following the question prompts. If you want to, click on the camera icon to take a picture of the squirrel or habitat and submit it with your data. The “view maps” icon will let you explore places where other observations have been made and places where more observations need to be made.
Visit our website projectsquirrel.org for more information, lesson plans that help you learn more about squirrels and neighborhood ecology, outlines for experiments you can do at home or school, and more.
The app will ask for a few permission that make it function on your phone. We will never spam you.
"Find out exactly how bad the light pollution is." (Chandra Clarke, citizensciencecenter.com)
"The app couldn't be easier to use, and you can even learn different constellations along the way." (Nicholas Fordes, plos.org)
The Loss of the Night app turns your eyes into a light meter, allowing you to become a citizen scientist and report how bright the night sky is where you live!
In many parts of the world, the night sky shines with wasted artificial light from poorly designed street lamps. Skyglow outshines the stars in the skies, and dramatically changes the natural nighttime environment. Scientists are concerned that light pollution might have a big impact on nocturnal ecosystems, but they have very little information about how bright the actually sky is worldwide, or how skyglow is changing over the years.
You can help monitor skyglow using this app! It's based on Google's Sky Map, and lets you make measurements with a very sensitive, stable, and well understood light meter: your eyes! All you need to do is look for certain stars in the sky, and tell us whether you can see them or not. Using the Loss of the Night app is both fun and educational, and it also generates important scientific information that might help to protect the environment in the future.
After you've finished your measurement, your data will be anonymously sent to the GLOBE at Night project (http://www.GLOBEatNight.org), where you can see it on a map and compare it to other observations from around the world. Counting stars is a great experience and family activity, and you might find that you learn the names of stars and constellations without even trying. Students can use the app to measure skyglow and star visibility for their own science projects, and at the same time be part of a global citizen science network.
The most important information for this project comes from brightly lit places where you can't see many stars, but you're welcome to use it in places where you can still see the Milky Way. If you’re lucky enough to be in such a place, let others know!
Satellites look at the ground, not the sky. By comparing the skyglow to the ground brightness, you will help communities learn what types of lamps light the streets instead of the sky. Hopefully in the future, cities will save energy and money, while having appropriately lit streets, dark bedrooms, and a sky once again full of stars.
Lots more information, including details of preliminary results, is available on the project blog: http://lossofthenight.blogspot.com
You are welcome to get into contact with the light pollution researchers from Verlust der Nacht that built this app, and learn about their other projects (http://www.verlustdernacht.de). The app also provides some basic information on the history, importance, and consequences of artificial light at night.
This project was sponsored by the Federal Ministry of Education and Research (Germany).
- Popular methods, e.g. PRINCE2®, PMI®, Agile, Lean Six Sigma etc
- Developing a project charter
- Defining a business case
- Gathering Requirements
- Planning schedule, costs and communication
- Reporting progress and managing stakeholders
- Differentiating between risks and issues
- Managing team, schedule, costs and quality
- Transitioning or closing a project
In addition to video lectures, the course also includes supplementary material such as ready-to-use templates and forms.
*WHO WILL BE BENEFITED*
✔ Analysts moving into project leadership positions
✔ Managers responsible for coordinating projects
✔ General managers responsible for projects and programs
✔ Marketing, training, and technical writing professionals
✔ Business planning coordinators
✔ Operations people
✔ Members of process improvement teams
Note: PMP® exam candidates will need additional resources
*WHAT YOU ARE GOING TO GET FROM THIS COURSE*
- Over 18 lectures and 2 hours of content!
- Learn to speak project management language
- Understand common project management approaches
- Learn how to initiate a project by developing a charter and business case
- Understand how to gather requirements and plan schedule, cost and communications
- Learn how to execute a project managing schedule, scope, costs, issues, risks and communication
- Know how to properly close or transition a project
- Lifetime access to 18 lectures and 1 quiz
- A community of 11100+ people trying to learn the same thing!
- Watch courses on the go: video lectures, audio lectures, presentations, articles and anything inside your course.
- Watch courses in offline: Save courses for offline viewing so you can watch them while you're on a plane or subway!
* WHAT PEOPLE ARE SAYING ABOUT THIS COURSE*
"Very helpful in event organizing, etc"
- (Bakhtawer Pasha) ★★★★★
"This is the Project Management I have attended. The courses are made in such a way that anybody can understand and apply the PM tools and techniques."
- (Yasmina Geraldo) ★★★★★
"Simple and clear to understand"
- (Catalin Veres) ★★★★★
Instructed By: Martin Vonderheiden | Instructor
Martin has worked over 15 years in management and consulting roles for global Financial Services and Technology companies. He has taught thousands of professionals on project, product and technology management.
Install the "Project Management Tutorial" app to learn the basics of project management today and join over 2,000,000 people who are already learning on Udemy.
Fun science games for kids ages 3 to 6.
Sid’s Science Fair engages children in experiential learning with core science and math concepts from classification and identifying patterns to charting and sequencing. Emcee’d by Sid, from the hit series SID THE SCIENCE KID, the app is specially crafted for your curious early learner(s) and is optimized for a tablet experience. [It may not work on all small devices]:
GABRIELA’S “COLLECTION INSPECTION”
Use your interactive magnifying glass to discover fascinating patterns among a wide variety of objects, from butterflies and buttons to keys and coins. Gabriela has fourteen different collections to inspect—and different patterns every time—so this game offers many hours of repeat play!
MAY’S “CHART IT!”
Think statistics are boring? No, no, no. Not with May and her awesome “Chart It!” game. Players organize her miniature stuffed animals, balloon creatures, origami, silly faces, and other cool stuff on a chart by observing shared traits. These traits can include color, shape, orientation, and more. May has seven different collections, each of which has ten items and three charts.
GERALD’S “TIME MACHINE”
Get ready to travel through time! Or, rather, to make Gerald’s amazing pictures travel through time… First, choose from among his fourteen picture collections. Then order the pictures into a sequence, such as a snowman melting, candles burning down, a flower growing, or an apple being eaten. Once your sequence is in order (forwards or backwards in time both work!), you can swipe back and forth or tilt your device left or right to watch the time machine in action. But beware! Time machines can have unexpected results…
ABOUT THE APP
Sid’s Science Fair from PBS KIDS was developed by Carstens Studios in partnership with PBS and the Jim Henson Company, the producers of the groundbreaking TV series SID THE SCIENCE KID. The series, which airs weekdays on PBS KIDS, uses comedy to promote exploration, discovery and science readiness among early learners. Find all things Sid, including videos, songs, games, and activities, at http://pbskids.org/sid.
This educational game was made for kids aged 3, 4, 5 and 6 (toddler, preschool and kindergarten).
Welcome to Toca Lab! Explore the colorful and electrifying world of science and meet all 118 of the elements from the periodic table.
Discover elements by experimenting with the lab tools!
* Take your element for a spin in the centrifuge.
* Warm them up in the Bunsen burner.
* Put the element on ice with the cooling agent!
* Add a drop or two of mysterious liquids from the test tubes.
* Change their voltage and make them magnetic with the oscilloscope.
Each element has it's own personality. In Toca Lab, what does Neon sound like? Is Gold heavy or light? Is Nitrogen squishy or hard? Explore, inspect, and study each one and let us know! Can you find all 118?
The time has come, future scientists, to head into the lab to explore and discover. Put on your lab coat and protective eye gear because things are about to get experimental!
Toca Lab is a place for playing and having fun, and with it we hope to inspire kids to explore science. While the periodic table in Toca Lab is accurate, the way new elements are created is not. Instead, it’s a fun way to experiment, discover and create curiosity in the world of science. Toca Lab is just a starting point for further exploration!
About Toca Boca
Toca Boca is a game studio that makes digital toys for kids. We think playing and having fun is the best way to learn about the world. Therefore we make digital toys and games that help stimulate the imagination, and that you can play together with your kids. Best of all - we do it in a safe way without third-party advertising or in-app purchases.
Sailing Home - Learn Animal Habitats is a lovely and colorful kids’ app that combines education with fun. Discover interesting facts about animals and help the Captain take them to their habitats. The app ideally suits children from 3 to 6 years old.
Education. The app encourages your child to gain knowledge and use it in tasks. Listen to the facts, memorize them and choose each animal its habitat.
Facts. Get to know fun interesting facts about animals and their habitats. All the information is adapted especially for the app age group (3-6 years).
Development. Sailing Home helps to develop fine motor skills through a range of activities, for example tapping colorful balloons, taking photos with animals and controlling a viewfinder.
Beautiful characters and settings. Enjoy 14 funny animals (penguin, polar bear, brown bear, elk, bison, kangaroo, camel, fennec, toucan, orangutan, panda, tiger, lion, zebra) and 7 picturesque settings.
Entertainment. Play with bright balloons, take pictures of animals and enjoy adventures on board the Captain’s ship.
Safety. No third party advertisements, in-app purchases and social media.
Share your thoughts about Sailing Home in reviews - we would love to hear from you.
“If your child is at a stage where he is excited to learn about wild animals, this app will provide him with enough factual information and enough fun to engage him for a long time”. / funeducationalapps.com
“The graphics, animations, background music and narrator are all professional and very good. It looks like a new PBS television show adapted for mobile devices.” / androidtapp.com
If you have any trouble using the app or want to share your comments and suggestions, please, contact us at firstname.lastname@example.org. We will be happy to provide the necessary support.
The main features of Habitat mobile app includes :
1. Profile - To view the school profile including, the year of establishment, vision, mission and short description.
2. Notice Board - To view the details of the events taken place in the school, also can receive periodical alerts of invitations of any events conducting by the school.
3. Scheduler - Scheduler can help the users to note down the events and meetings on particular day. Users can also avail this scheduler to chart down their personal meetings too. This module is designed to accommodate both the personal schedules and school schedules simultaneously.
4. ReportZ - Here the parents can avail the report cards and records of their child’s education/behavior such as Attendance Reports, Mark lists, Progress Reports, Messages, Notifications, Reference Tip, Homework to improve the effectiveness in their child’s learning/behavior.
5. Reporting – This module is specially designed to monitor and record the academic and behavioral performance of the students.
6. Communicate -Internal messaging system. Messages can send to the groups like, Science Group, Cricket Group etc.
7. Locator & Navigator - One of the most useful options in Habitat mobile app. By this option, parents with Habitat mobile app can locate their child's school as well as the school bus in which their child is traveling.
8. Plans & Homework - This module enables teachers to assign homework to the students and monitor them.Teachers will also be able to help the students with corresponding answers for unattended homework. This key feature of Habitat mobile app is helpful for both the parents and teachers alike.
9. Complaints - The users can report anyone’s bad conduct anonymously or otherwise through Habitat mobile app.
10. Time Table - The fixed time table for each class can be view through this option.
11. Image & Video Gallery
12. Real time alerts and notifications
** If you are facing resolution issues, please log-in to www.m.reportz.co.in to use the web version.
Do you know why van Gogh cut off his ear? Or who is Vermeer’s girl with the pearl earring? With DailyArt app released today, day by day, art will no longer be a secret for you.
DailyArt is a free app that every day publishes one piece of fine art. But it’s not all - with one classic masterpiece a day you receive a short info, a little tittle-tattle about the painting, the artist or the epoque when it was produced. The content was prepared by the specialists so it assures the great selection of works. Everything is written in a light and pleasant way - because art is for everyone, not only for art historians.
Furthermore, every artwork can be enlarged to the full screen, the app provide also the basic info (the title, author, year, technique, current location) about each painting. It is integrated with Wikipedia, so if you became a fan of some masterpiece you’ll be able to quickly find more info about it. And of course, if one art piece daily is not enough for you, you can check what was highlighted in previous days.
"For me, apps like these are a step in the right direction for getting younger generations engaged with art "
- Christina Farr, VentureBeat
"With its superb images and informative biographical blurbs, DailyArt is perfect for those looking to add some culture to their day."
Kelly Hodgkins, TUAW
“DailyArt is your daily dose of classic paintings, serving up a proverbial shot of espresso to awaken the inner culture vulture in you”
- Paul Sawers, The Next Web